Gamification - Opportunity

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http://www.beingpeterkim.com/2011/04/game-mechanics.html [With all the discussion lately about "gamification," I thought I'd go back to a post from almost three years ago where I explored this issue in social media.]

Don't hate the player, or the game (mechanics) - Being Peter Kim

Ideas July 19, 2010 From my previous posts, you know my enthusiasm for using social games to motivate activity and even teach new skills. http://ayogo.com/blog/2010/07/19/rewards-doing-chores-and-social-games/

Rewards, Doing Chores and Social Games

http://mashable.com/2011/09/23/gamification-strategies/

4 Reasons Every Online Brand Should Explore Gamification Strategies

Elizabeth Shaw is an emerging media analyst at Forrester Research , serving interactive marketing professionals. Follow her on twitter @shaw_smith2 . Adding a few visual game elements to a brand’s site in order to “gamify” a marketing strategy and increase engagement just isn’t enough. To be done right, gamification must take a behavior-focused approach. For instance, by offering rewards for user actions, consumers are more likely to engage with a brand — that is, visit the site more often, register, linger and invite friends.
A recent study found that 26 percent of mobile apps downloaded last year were used only once , a warning to developers that app downloads don’t equal long term engagement. But what if a developer or publisher could incentivize extended engagement through a virtual reward system? That’s what Tapjoy, an app distribution and monetization company, hopes to find out. The company is launching a new pay-per-action service that allows Android and iOS app makers to offer virtual currency or goods to users who complete actions within an app. A developer or brand could offer a reward for completing a tutorial or getting to the second level of a game or uploading a photo. Essentially you’re getting paid in scrip to play the game. http://gigaom.com/2011/02/09/can-virtual-rewards-keep-mobile-app-users-engaged/

Can Virtual Rewards Keep Mobile App Users Engaged?: Tech News and Analysis «

Need Game Mechanics?

I'm a fairly competitive person. I like to win. And thanks to many hours spent in front of the screen, I find myself pretty motivated when I see an opportunity to "level up." But that being said, I still question the rush lately to add "game mechanics" to every new product and experience. http://www.readwriteweb.com/start/2010/07/does-your-startup-really-need.php