Gamification industry

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In a world where eligible candidates for Web-related positions range from 14 to 81 years of age, and thousands worldwide may compete for an open position or contract, how can an employer expect to screen them all? http://www.readwriteweb.com/archives/mozilla_aims_to_iconize_skills_with_standardized_m.php

Mozilla Aims to 'Iconize' Skills with Standardized 'Merit Badges'

Infographic: Gamification Becomes Mainstream

One term we've heard more of this past year is "gamification," the transfer of gaming activities and concepts to more mainstream enterprise software. http://www.readwriteweb.com/enterprise/2011/12/infographic-gamification-becom.php

Event Rollup: Gamification Discussion At Altimeter Roundtable « Web Strategy by Jeremiah Owyang | Social Media, Web Marketing

http://www.web-strategist.com/blog/2011/05/06/event-rollup-gamification-at-altimeter-roundtable/ Last night, Altimeter hosted a first in many public roundtables on disruptive technologies.
Gamification - Introduction

Gamification - Examples

Gamification - Providers

Gamification - Tools

http://lithosphere.lithium.com/t5/Lithium-s-View/The-Final-Touch-Trigger-and-Gamify/ba-p/23262 Michael Wu, Ph.D. is Lithium's Principal Scientist of Analytics, digging into the complex dynamics of social interaction and group behavior in online communities and social networks.

The Final Touch: Trigger and Gamify - Lithosphere Community

http://venturebeat.com/2011/01/21/gamification-is-the-new-black-reaching-beyond-loyalty-programs-to-engagement/ Gamification, or using game mechanics in non-game applications, is the new black.

Gamification gets popular, but it’s still finding its feet | VentureBeat

http://eponymouspickle.blogspot.com/2010/04/total-engagement-via-games.html

Total Engagement via Games

Although published late last year, this book was recently brought to my attention: Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reeves and J.

Man vs. Brand - How Gamification Will Change Your World

http://manvsbrand.com/ Loyalty chatter over the past week touched on two of my favorite marketing-related topics, consumer loyalty and gamification.
http://www.readwriteweb.com/archives/what_is_the_future_of_gamification_survey.php Since Seth Priebatsch's keynote at this year's SXSW, excitement about adding a "game layer" to the world - liberating games from their traditional place on a computer screen and imposing game-like, social and situational constraints onto the real world (largely through mobile apps) - has positively erupted.

What Is the Future of Gamification? [Survey]

By 2015, 50 percent of companies will embrace gamification, Gartner says | VentureBeat

If there’s any evidence that gamification has hit its hype peak, this is it. http://venturebeat.com/2011/04/14/by-2015-50-percent-of-companies-will-embrace-gamification-gartner-says/
N’importe quelle tâche routinière peut-elle devenir un jeu ? C’est en tout cas l’un des paris de la « gamification ». http://www.diateino.com/blog/2011/09/30/gamification-l%e2%80%99avenir-des-reseaux-sociaux/

Gamification : l’avenir des réseaux sociaux ? | Blog des Editions Diateino

There are a few different ways to measure the power of a meme in the tech industry.

VCs level up with “gamification” investments