
Gamification industry
Get flash to fully experience Pearltrees
In a world where eligible candidates for Web-related positions range from 14 to 81 years of age, and thousands worldwide may compete for an open position or contract, how can an employer expect to screen them all?
Mozilla Aims to 'Iconize' Skills with Standardized 'Merit Badges'
Infographic: Gamification Becomes Mainstream
One term we've heard more of this past year is "gamification," the transfer of gaming activities and concepts to more mainstream enterprise software.Event Rollup: Gamification Discussion At Altimeter Roundtable « Web Strategy by Jeremiah Owyang | Social Media, Web Marketing
Gamification - Introduction
Gamification - Examples
Gamification - Providers
Gamification - Tools
The Final Touch: Trigger and Gamify - Lithosphere Community
Gamification gets popular, but it’s still finding its feet | VentureBeat
Total Engagement via Games
Although published late last year, this book was recently brought to my attention: Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reeves and J.Man vs. Brand - How Gamification Will Change Your World
What Is the Future of Gamification? [Survey]
By 2015, 50 percent of companies will embrace gamification, Gartner says | VentureBeat
If there’s any evidence that gamification has hit its hype peak, this is it.N’importe quelle tâche routinière peut-elle devenir un jeu ? C’est en tout cas l’un des paris de la « gamification ».
Gamification : l’avenir des réseaux sociaux ? | Blog des Editions Diateino
There are a few different ways to measure the power of a meme in the tech industry.

