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Creating 2D Games With Unity3D Part 1 | Rocket 5 Studios. One of my goals for 2011 is to write at least one new blog post every week. I’m going to kick off that goal this week by starting a multi-part series on creating 2D games with Unity3D. Please feel free to add comments below, especially if you have insight or questions about making 2D games with Unity3D. Part 2 of the series is now available here. Introduction There are tons of different ways to handle creating 2D games in Unity3D. One way would be to make “flat” 3D objects in a 3D modeling package like Maya. Tools For sprites, I use Sprite Manager 2 which is a 3rd party Unity plugin – you can purchase SM2 on the Above and Beyond Software website or from the Unity Asset Store.

There is also a free version of Sprite Manager which you can read about in this Unity Forum post. Be sure to watch the tutorial videos on the AndB website as they’re loaded with information on how to use SM2. Main Camera Ambient Lighting Collision Unity’s Built-in 2D Objects Conclusion That’s all for part 1 of the series. WUUG 01: Intro to Unity. Infiniteammoinc. Unity Cookie | Unity Game Engine Tutorials and Resources.

Game Engine Unity Learning Resources - Virtual Game Lab.