
patterns
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design_patterns
Pattern Languages for Interaction Design - Boxes and Arrows: The
An Interview with Erin Malone, Christian Crumlish, and Lucas Pettinati Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation. Erin, Christian, and Lucas are leading a workshop on design patterns at this year’s Interactions in Vancouver; and, Erin and Christian are writing a book on patterns for designing social spaces for O’Rreilly. “ An interaction design pattern is not a step-by-step recipe or a specification. It’s a set of things we’ve learned that tend to work in clearly defined situations as well as some known issues that need to be balanced or sorted out or otherwise addressed. A pattern is closer to a checklist than to a mock or a wireframe. ”UI Patterns and Techniques: Introduction
From Microsoft Money The page's primary job is to show coherent information to the user, or enable them to perform certain tasks -- in other words, any information-centered or task-centered interface. Tables and spreadsheets, forms, Web pages containing textual content, and graphical editors all qualify.
UI Patterns and Techniques: Center Stage
Wizard design pattern
Wizard - Designing Interfaces
You are designing a UI for a task that is long or complicated, and that will usually be novel for users—not something that they do often or want much fine-grained control over (such as the installation of a software package). You’re reasonably certain that the designer of the UI will know more than the user does about how best to get the task done. Tasks that seem well suited for this approach tend to be either branched or very long and tedious—they consist of a series of user-made decisions that affect downstream choices.A design and usability blog: Signal vs. Noise (by 37signals)
Fantastic insight from Neil deGrasse Tyson about how important it is to be sensitive to someone’s current state of mind when you are trying to teach or persuade. You don’t teach with facts alone. You have to understand how those facts/thoughts are received by the person on the other end.As web technologies progress, websites and web applications are becoming more responsive, providing us with more ways and techniques to interact with the users . Form , more than ever, has been superseded by function . The following websites deal with interface design, user experience, user-centered design, usability, and everything in between – all with the goal of enhancing the user’s interface. Boxes and Arrows is a peer-written journal and a premier source for information on interaction design, usability, and information design.

