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Nicolas Gallagher – Blog & Ephemera. Edit this Fiddle - jsFiddle - Online Editor for the Web (JavaScript, MooTools, jQuery, Prototype, YUI, Glow and Dojo, HTML, CSS) Faking 'float: center' with Pseudo Elements. Www.dreamincode.net/downloads/ref_sheets/csharp_basics_reference_sheet.pdf. Beginning ASP.NET 3.5 in C# 2008: From Novice to Professional, Second Edition: InformIT. Content Tabs Download Safari Books Online apps: Apple iOS | Android | BlackBerry Entire Site Advanced Search Free Trial Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

Beginning ASP.NET 3.5 in C# 2008: From Novice to Professional, Second Edition: InformIT

Beginning ASP.NET 3.5 in C# 2008: From Novice to Professional, Second EditionBy: Matthew MacDonaldPublisher: ApressPub. Subscriber Reviews • Browse Similar Topics Overview Other Titles in This Category Microsoft OneNote 2013Brian Culp Statistical Analysis: Microsoft® Excel® 2013Conrad Carlberg Microsoft Excel - Pivot Tables In-DepthErin Olsen Top 100 Windows® 8.1 AppsMichael Miller Getting Started with BizTalk ServicesJon Fancey; Karthik Bharathy The most up-to-date and comprehensive introductory ASP.NET book you'll find on any shelf, Beginning ASP.NET 3.5 in C# 2008 guides you through Microsoft's latest technology for building dynamic web sites. Subscriber Reviews Average Rating: Based on 5 Ratings "Extremely Thorough" - by Anonymous on 20-DEC-2013Reviewer Rating: Index.

How to Use This Book. Following this introduction, there is a set of tutorials.

How to Use This Book

The tutorials are designed to cover the basics of all the important features found in Inkscape and to lead the reader from the beginning to end of the drawing process. The bulk of the book is devoted to a detailed discussion of all of Inkscape's features, including examples of solving common drawing problems. Both the strengths and weaknesses of Inkscape are pointed out. Depending on one's background, one may use the book as a reference or read the book from front to back. In general, the more fundamental topics are covered first. Conventions: Basic UNIX Commands. By Donald Hyatt The UNIX operating system has for many years formed the backbone of the Internet, especially for large servers and most major university campuses.

Basic UNIX Commands

However, a free version of UNIX called Linux has been making significant gains against Macintosh and the Microsoft Windows 95/98/NT environments, so often associated with personal computers. Developed by a number of volunteers on the Internet such as the Linux group and the GNU project, much of the open-source software is copyrighted, but available for free. This is especially valuable for those in educational environments where budgets are often limited. UNIX commands can often be grouped together to make even more powerful commands with capabilities known as I/O redirection ( < for getting input from a file input and > for outputing to a file ) and piping using | to feed the output of one command as input to the next.

Canvas. You are here: Home Dive Into HTML5 Diving In HTML 5 defines the <canvas> element as “a resolution-dependent bitmap canvas which can be used for rendering graphs, game graphics, or other visual images on the fly.”

Canvas

A canvas is a rectangle in your page where you can use JavaScript to draw anything you want. So what does a canvas look like? Invisible canvas The markup looks like this: Let’s add a dotted border so we can see what we’re dealing with. Canvas with border You can have more than one <canvas> element on the same page. Let’s expand that markup to include an id attribute: Now you can easily find that <canvas> element in the DOM. var a_canvas = document.getElementById("a"); Simple Shapes. 4.8.11 The canvas element. HTML Canvas 2D Context. Latest Published Version: Latest Editor's Draft: Previous Version: Editors: Rik Cabanier, Adobe Systems, Inc.

HTML Canvas 2D Context

Jatinder Mann, Microsoft Corporation Jay Munro, Microsoft Corporation Tom Wiltzius, Google, Inc. Ian Hickson, Google, Inc. Copyright © 2013 W3C® (MIT, ERCIM, Keio, Beihang), All Rights Reserved. Abstract This specification defines the 2D Context for the HTML canvas element. Status of This document This section describes the status of this document at the time of its publication. If you wish to make comments regarding this document in a manner that is tracked by the W3C, please submit them via using our public bug database. Work on extending this specification typically proceeds through extension specifications which should be consulted to see what new features are being reviewed. The bulk of the text of this specification is also available in the WHATWG HTML Living Standard, under a license that permits reuse of the specification text. Work on this specification is also done at the WHATWG.