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Blender 2.63a bugfix release, the new ’tiles’ compositor is almost done, and the Google Summer of Code branch names are in! Nintendo is working with the Blender Foundation and Studio Lumikuu to release a stereoscopic version of Big Buck Bunny for the 3DS! Nuremberg Blenderheads are meeting this weekend.
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PhysBAM is a multiphysics simulation library, capable of simulating rigid & deformable bodies, compressible & incompressible fluids, coupled solids & fluids, coupled rigid & deformable solids, articulated rigid bodies & humans, fracture, fire, smoke, hair, cloth, muscles, as well as many other natural phenomena. Smoke Smoke simulation is one of the fundamental building blocks on whicha most incompressible fluid simulation is based on. The goal of this project is to provide a simple smoke project that can be used as an example for incompressible flow simulations using the PhysBAM code base. This project will also serve as the base of more complicated projects such as the Water project. SMP-Optimized Multigrid Poisson Solver Contributed by Eftychios Sifakis (University of Wisconsin-Madison) and Joseph Teran (UCLA) this project provides a highly optimized multithreaded MultiGrid solver for the voxel Poisson equation used in the incompressibility projection of fluids simulations.