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Augmented Reality

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Augmented reality has been around for quite some time but now that it is available for the Flash Platform (and thus available to just about everyone) it is really booming. I was recently looking for some AR examples and came across some really cool applications. I hope these will give you a bit of an idea of the immense possibilities this technology has. The power of the Flash Platform part 2: Augmented reality | Serg http://www.webkitchen.be/2009/04/29/the-power-of-the-flash-platform-part-2-augmented-reality/

http://www.playviz.com/ Playviz - Playviz Play viz is the first Augmented Reality home furnishing fitting room. Play viz revolutionizes home furnishing e-marketing by allowing consumers to try out furniture before buying it.

Shared Space: Collaborative Augmented Reality is a featured demo at the SIGGRAPH 99 Emerging Technologies Exhibition. HITLab-ATR Siggraph ‘99 Demo Website: The Human Interface Technology Laboratory (HITLab) at the University of Washington and ATR Media Integration & Communication in Kyoto, Japan join forces at SIGGRAPH 99: http://www.hitl.washington.edu/research/shared_space/ HITLab Projects : Shared Space

ARToolKit Home Page http://www.hitl.washington.edu/artoolkit/ ARToolKit is a software library for building Augmented Reality (AR) applications.

CREATE IN A SIMPLE AND FAST WAY, YOUR OWN AUGMENTED REALITY APPLICATIONS. Atomic AR Authoring Tool http://www.sologicolibre.org/projects/atomic/en/

Blogs AR

Metaio http://www.metaio.com/ metaio teamed up with Macy’s, JWT and The Ebeling Group to introduce an Augmented Reality experience to this year’s "Believe" Campaign in every Macy's store in the US. metaio delivered the technology for the "Macy's Believe-o-Magic" app that brings "Yes, Virginia" characters from the holiday special to life in 3-D. Watch the video on YouTube Read the Macy's Press Release

Dokéo

Once the interviews where over I was whisked away to do an Augmented Reality Q&A at a local tech company called Ilimitada ran by the charismatic (and slightly mental) Juan José Mejía. James Alliban http://jamesalliban.wordpress.com/

http://graphics.cs.columbia.edu/projects/goblin/ Goblin XNA Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games.

John Mayer Augmented Reality http://www.johnmayer.com/ar/#/Home To view this augmented reality, you must have the special Battle Studies icon.

Adobe AR

This page is a resource for Augmented Reality information. http://www.se.rit.edu/~jrv/research/ar/ Augmented Reality Page