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PvP. DPS. Newbie. TSW Deck Builder. React Mind Over Matter Passive Whenever you critically hit, the target also becomes Afflicted with a damage over time effect that deals 9 magical damage every second for 5 seconds. Elemental >> React Criticality Whenever you critically hit an Afflicted target, you trigger an attack which jumps up to 5 metres 5 times, hitting up to 6 enemies, dealing 14 magical damage. Elemental >> Altered States Live Wire (Elite) Whenever you critically hit, you gain the Live Wire effect which causes your next hit to trigger an additional hit, dealing 83 magical damage. Social Dynamo Whenever you critically hit with Strike abilities, all group members gain a single stack of the Critical Rating effect, which increases Critical Rating by 40 per stack for 8 seconds. Elemental >> Resonance Magnetic Variance Your critical hits have a 50% chance to also Purge 1 beneficial effect from the target.

Damage Control Whenever you critically hit a Hindered target, you hit an additional time which deals 29 magical damage. Brawler. Raztec's Video Guides. Bloody Assault–An AR/Blood Healer Build. Hey everyone, I started using an Assault Rifle/Blood Magic healing build early on and have got quite a few people asking me to post my build. I delayed this a bit as I wanted to see how this handles at semi end-game.

As of the time posting this guide, I have successfully healed through all the dungeons on all modes except for Nightmare (defeated the Gatekeeper). I use a slightly modified version build for soloing and had no issues in most areas although the lack of cleanse is starting to get to me in late Transylvania. Navigation Introduction The blood/AR build is an offensive healing build that also provide a little bit of extra DPS to dungeon groups. AR’s Anima Shot will do must of your healing. Early AP Cost/Newbie Build (59 points) Early on, you will want to focus on a single weapon rather than spread out into two weapons.

Actives Anima Shot Shot of Anima Lock & Load DPS DPS DPS DPS Passives Anima Boost Increased Dosage Experience Extra Clip Eagle Eye End-game non-specialized build Problems. Blue Mountain solo starter decks - The Secret World Forums. Uimod.eu. Character Build Guides. TSW Build Page - TSW Guide, decks, tank, heal, dps and more. Blue Mountain solo starter decks - The Secret World Forums. The Reaper: The complete guide to rifle leech healing (more power edition) Choosing active rifle skills 1. Pick a builder The first step to making a leech build is to pick a builder – Anima Shot or Anima Burst. Anima Burst is generally the better builder at low gear levels. In addition, passives like Healing Sparks and Donor work very well with Anima Burst at low gear levels, especially if you’re using a heal rating lean, which you generally should before you get purple gear.

However, for various reasons, Anima Shot tends to pull ahead in both DPS and healing once you start to get end-game gear. These reasons tend to be a complex mix of the Exposed debuff, high hit and penetration ratings making more of your attacks hit (Anima Shot is very sensitive to miss rates), the multiplicative effects of passives, and the increased frequency of shots that let you get more shots out in buff phases (Anima Burst has up to a 1.3 second cast time, while Anima Shot is 1 second exactly). Anima Shot also has some more practical advantages. 2. 3. Welcome - Nexus Repository Manager. Uimod.eu. TSW Deck Builder. React Mind Over Matter Passive Whenever you critically hit, the target also becomes Afflicted with a damage over time effect that deals 9 magical damage every second for 5 seconds.

Elemental >> React Criticality Whenever you critically hit an Afflicted target, you trigger an attack which jumps up to 5 metres 5 times, hitting up to 6 enemies, dealing 14 magical damage. Elemental >> Altered States Live Wire (Elite) Whenever you critically hit, you gain the Live Wire effect which causes your next hit to trigger an additional hit, dealing 83 magical damage. Social Dynamo Whenever you critically hit with Strike abilities, all group members gain a single stack of the Critical Rating effect, which increases Critical Rating by 40 per stack for 8 seconds. Elemental >> Resonance Magnetic Variance Your critical hits have a 50% chance to also Purge 1 beneficial effect from the target. Damage Control Whenever you critically hit a Hindered target, you hit an additional time which deals 29 magical damage.

Brawler.