Star Wars
< phantomaxxaxxin
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UPDATED December 04-2011 If you’re wondering about crafting in SWTOR, you are not alone. but here is a nifty crafting chart that gives us all some insight into the crafting system, skills and what they can do for you in the game. As you see on the chart, there are two basic types of crafting skills- crafting and gathering. There are four gathering skills in all.
“ Hunter, Seeker, Killer for hire. — Holo-net Whether working for credits or principle, the Bounty Hunter pursues his targets with dogged determination and methodical precision. Bounty Hunters are renowned for their versatility on the battlefield and their ability to go toe-to-toe with force-users. Their legendary abilities in this arena have earned them the nickname "Jedi Killers". Whoever they must face, the Bounty Hunter comes armed with the most-advanced weaponry on the black market, packing heavy firepower but always keeping a variety of tricks and gadgets ready to go:
For those of you who still haven’t decided on which class to play, we have something special today. This infographic (which is also conveniently in the size of typical desktop background) gives you a breakdown of classes , specializations and roles of all playable classes in Star Wars: The Old Republic. It’s nothing new and we have a whole lot of other info on the site right here, but hopefully you’ll find it useful if you’re looking for a quick overview and maybe something you can share with your friends when they ask about this awesome new game.
Click any region on the map to explore the galaxy in 3D! Stretching across more than 30,000 parsecs, the known galaxy is comprised of billions of star systems. The charting of these systems is of vital importance for both interplanetary travel and for military strategy.
Someone needs to offer Arthur Nishimoto a job in video game development with a quickness. This University of Illinois graduate student has designed an "unofficial" Star Wars game that's pretty much one of the coolest things I have ever seen. Find out all the extra details and see a video of Nishimoto's touchscreen, multiplayer strategy game in action. Did we mention he's got it running on a 20-foot screen? Ladies and gentlemen, I give you Fleet Commander . Nishimoto originally built the game to be used on the 52-inch TacTile touchsceen, but eventually upgraded the software to play on the school's LCD wall, Cyper-Commons.