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Itoo Software. Introduction In this Tips & Tricks tutorial for Forest Pack we look at the many options for scattering objects on uneven terrain. It's not often the case that we place scattered objects on a truly planar surface, instead in many scenes we have banks, mounds, hills, and even vertiginous mountains. Forest Pack not only allows you to place geometry on non-planar surface with a minimum of effort, but also gives you a high level of control, with the ability to control the density and scale of the scattered objects based on the altitude and slope angle of the terrain.

By completing this tutorial you will be able to: Use Surfaces in XY mode to distribute scattered objects. Align trees in relation the the normals of the surface. Download Contents The exercise files for this tutorial includes the following .max scenes compatible with Max 2011 and V-Ray. terrain_start.max The starting file if you want to follow the tutorial.

Getting started with Surfaces button or to add multiple surfaces. Slope Range. Making of Eltham House. Kiernan May‘s ELTHAM HOUSE renderings awarded him Best Visualization of the Week NO. 26 using Maya as his main platform for setting up his scene. Kiernan managed to mix lots of colors in his dusky images keeping the balance with a great final result. Check out his process of making this all work. Enjoy! Firstly, big thanks to Ronen for all the resources and inspiration on this site over the last four years. It is an invaluable source of information I enjoy reading and being exposed to all the different ways people go about making their images. This article will be about the making of Eltham House and how I went about making the images for this project. I understand that Maya is probably not the best suited tool for Arch-Viz, however, combined with SketchUP, V-Ray and plugins like VRayScatter, it can be pretty good to work with.

The basic mesh was sourced from the 3D Warehouse in SketchUP format. The base mesh in all it’s glory… And with some added work on it… The wooden floor material used. Making of Jozefow. Andrzej Drawc‘s Jozefow Project was his first post on the forums and awarded him Best Visualization of the Week NO. 21 using 3dsmax, V-Ray and Photoshop for post-production. Andrzej remarkably created the surrounding environment, based on the actual site, for all its trees and smaller ground cover elements. The end result showcases great light quality, specifically the moody dusk images.

Follow his his process of making this all work. Enjoy! It is a fantastic feeling being invited to write an article for this website, that I’ve learned so much from, and which has always been a great source of inspiration for me. I have to admit that working on this project was not usual. There was only one condition : It must feel like autumn. The creation of an elegant atmosphere that would fit nicely to the designed form was up to me.

When I was given the blueprints, I realized that there was an extremely big potential in this project to create images pleasing to the eye. View 01 : View 02 : Cheers, Making of Age of Dinosaurs. Julian Farrell‘s “Age of Dinosaurs” Aerial image sparked a lot of interest among you and he was very kind to prep a short intro to his process before Christmas. Terragen 3 played a key role in the making of this image and I hope this article will serve as a starter for an in-depth follow-up with much more information on how to get this kind of thing done from A to Z. First of all, I would like to thank Ronen for the opportunity to share my work with you here. His blog is an amazing resource that I go to all the time. Love your work Ronen! Keep this going The project I’m sharing is a concept for a dinosaur museum in Winton, Australia.

The landscape is dry, vibrant red earth, undulating rocky plains and deep blue skies. A big thanks has to go to my colleague, Leon McBride, for creating the environment terrain. Terragen is a powerful tool for creating and rendering realistic natural environments. Photo by Christopher Frederic Jones Step 1 Render showing a basic displacement from a height map. Making of 'Treevillas' Pre-Fab is sure showing a lot more lately, and I like it!

Jacinto Monteiro owner of Metro Cúbico Digital ArchVIZ studio recently showcased a remarkable set of visuals they made for Portuguese architectural company “Modular System” showing a single vacation home design they made for the Pestana Group – Ecoresort. While the “House in the Forest” theme is generally overused, this one was done to resemble the exact forest-like location with great results. Join in as Jacinto takes us through there process of making these project. Enjoy! First of all, we would like to thank Ronen Bekerman for inviting us to write this Making Of. ‘Treevillas’ was a work done for a Portuguese company called Modular System. Unfortunately, we aren’t authorized to show the modelling form inside-out with all it´s beautiful detail due to technical confidential issues, but I’m sure what we do show is great enough. Like in architecture, location is everything.

To avoid Photoshop, time needs to be used very well. Why? Making of Nordic House. I found the Nordic House visuals by Héctor Javier Diez Valladares during my routine browse on Behance. My eye landed on it rather quickly and I could understand perfectly why it won first place in the First Latin-American CG Contest it was intended for. With snow being a rare treat for me I’m always drawn to such images, and this one had a great feel to it and so I wanted to know more and this article came to be. Enjoy! I’ll start with special thanks to Ronen Bekerman for his interest in my work and the making of “Nordic House”. It is an honor for me to share my work and inspiration with all of you here. The Nordic House visuals were done for a competition and I want to express my deepest appreciation to the organizers of “Primer Concurso Latinoamericano CG” (First Latin-American CG Contest).

Here are the images I created for this house : My inspiration for this project came from Nordic architecture. These are the basic settings for my scene. Here is a crop detail of the cushions…