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AT&T joins OpenStack as it launches cloud for developers. At AT&T's Developer Summit in Las Vegas, company CTO John Donovan announced that the company had officially become a contributor to OpenStack, the open-source cloud architecture project that emerged from efforts by NASA and hosting company RackSpace. AT&T is the first telecom services provider to join OpenStack. Donovan said that AT&T had been participating in the project for more than a year, and "has already contributed a blueprint for a potential new function within OpenStack, focused on transactional task management. " AT&T already has three data centers running the OpenStack platform, and plans to double its open-source infrastructure this year. AT&T announced the move as part of the unveiling of a new AT&T-hosted cloud product, AT&T Cloud Architect—which Donovan described as "a developer-centric cloud.

" Donovan didn't give details on what these options are, but said the service will become available in "the coming weeks. " 5 Tools to Improve Your Idea Before You Write a Line of Code. In my last post on ReadWriteStart, I talked about how, in many cases, it wasn’t an advantage to build your start-up in stealth mode. As a continuation of that theme, I thought it would be interesting to explore five tools you can use to iterate and improve your startup idea before writing one line of code.

There is nothing worse than building a tool no one is interested in, so I’d encourage you to consider these options before starting down the path of building your next startup. Specifically, these five tools can help you do three critical activities before starting to write a line of code: create a wireframe, get feedback from the target market and test value proposition through multiple landing pages. Editor’s note: This story is part of a series we call Redux, where we’re re-publishing some of our best posts of 2011. As we look back at the year – and ahead to what next year holds – we think these are the stories that deserve a second glance.

iMockups for Wireframing Concepts. 8 Things You Should Know Before Building a Mobile App. Seth Porges is a magazine editor and the creator of Cloth, an iOS fashion app for iPhone and iPod Touch. His Twitter handle is @sethporges. App appeal is obvious. The barrier to entry? So low! The upshot of producing the next Angry Birds or beer-chug simulator?

So high! Here’s (almost) everything you need to know before you get started on your own app — and what I wish I knew before I got into the game. 1. If you’re new to the app game, prepare for some sticker shock. You can try to offload some of your costs by offering your guys equity; on the other hand, everybody tries to get free (or close to free) apps by offering developers equity. This basic supply/demand dynamic also means that many developers ask for some pretty insane terms. And get it all in writing. If you can, you’ll also want to work with people who are local to you — or at least with people who are willing to join you for regular Skype chats or Google Hangouts. 2. I would consider starting one's app at or near $1.99. 3.

Teach Yourself to Program. Oklahoma quarterback John Mateer has come under the spotlight after screenshots of past references to “sports gambling” surfaced on his Venmo account, but the incident has been dismissed as “inside jokes” with friends. The University of Oklahoma (OU) is aware of the content and has opened a probe into the situation. The screenshots that came to light on Monday (August 11) allegedly show Mateer inserting “sports gambling” as labels for transactions on November 20, 2022, made to an account in the name of Richard Roaten.

He is believed to be a former teammate at Washington State, where Mateer played at that time. Student-athletes at college teams are strictly forbidden from betting on any sport under the National Collegiate Athletic Association (NCAA) banner, with harsh penalties for anyone found to be involved in gambling activity. “The allegations that I once participated in sports gambling are false,” said Mateer on X. “I have never bet on sports. Image credit: Oklahoma Sooners via YouTube. Compete Against Other Players Learning To Code With Treehouse’s Code Race. As part of the ongoing trend of coding literacy among a more mainstream audience, Treehouse, a startup that teaches people how to program online has developed Code Racer, a game that teaches people how to code by pitting them up against other people also learning how to code, building, appropriately enough, some kind of race car related website.

To start Code Racer either move straight into “Play” or watch a video tutorial with the basics beforehand. Users can play up to four opponents, and can toggle the “Help” button whenever an exercise gets too hard for them. The objective is to be fast, “It’s the game mechanic that makes the game fun,” says Treehouse co-founder Ryan Carson, “You’ll get beat quite a few times as a newbie, but you’ll learn the code along the way.” And yes, you can mute the horrible music by pressing the “Mute music” button at the top of the game. The Treehouse crew built Code Racer in three days and documented the entire process on Vimeo (below). You Don't Need A College Degree to Be a Great Coder. Okay, so we all know that both Bill Gates and Mark Zuckerberg never finished their Harvard degrees, and look where they are now. But for the rest of us who just aspire to have a full time job, let alone an equity share in a hot startup, is a college degree really necessary to code?

Maybe not, according to this blog post from Good Technology. Erin Biba, who wrote the post back in November, asks: "Programming isn't accounting. It requires creative thinkers and problem solvers, people unlikely to thrive in the confines of a college classroom. So why do hiring managers apply traditional methods to a nontraditional job? " Exactly. The stories about the perks at Google and Facebook are now the stuff of urban legend. I went shopping around a few typical college Web course catalogs, looking for the kinds of software engineering classes that would teach kids today how to do a Hadoop cluster or learning CSS/XML. As the software market heats up (and you have noticed that it is heating up, right?) 6 Ways to Give Your App a Leg Up on the Competition. Paul Baldwin is the chief marketing officer of Outfit7 Inc., a subsidiary of Out Fit 7 Ltd, the leading entertainment app developer.

Paul has more than 17 years of experience developing, marketing and monetizing digital entertainment content. Spend a few minutes browsing through both the Android and Apple app stores and it's easy to see the fierce competition for user attention. The number of apps has grown to more than 1 million, each vying for downloads and market share.

The app development world is still very top-heavy, with a very small percentage of developers controlling the majority of downloads and revenue. But that in no way means that a newcomer can't build a successful app that captures the hearts and minds of consumers, and becomes the next big thing. Since the app stores themselves control which apps are elevated and highlighted, how can you ensure your app gets time in the spotlight and the attention it deserves? Here are six tips drawn from experience. 1. 2. 3. 4. 5. 6. Teaching Ventures Catch the Programming Wave. CodeNow: Teaching Programming, Narrowing the Digital Divide. If you read my recent story "Codecademy and the Future of (Not) Learning to Code," you'll know that I believe strongly in (at least) two things related to ed-tech: we have to talk seriously about "what works" -- you know, actual teaching and learning -- and we have to talk seriously about what works "for whom.

" This is particularly true when it comes to teaching programming. The stakes are high, as it's clear that technology will increasingly drive our culture, our schools, our work, our scientific discovery, our innovations and so on. We need to make sure everyone -- and really I do mean everyone -- has the requisite skills so that that future isn't a "black box," intimidating and inaccessible. Ryan Seashore, the founder of CodeNow has heard me rant about all of this before. We met a couple of weeks ago at the DC Startup Weekend EDU where he pitched an idea on building a Web-based tool -- something akin to Codecademy perhaps -- aimed at helping teach under-served youth how to program.

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