Pixel Art

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http://www.wayofthepixel.net/index.php?PHPSESSID=qplv2m5aneg6p9lk25re9a1an7&topic=10279.0

32*32 icons

Red_Mist you're right about the handle, but i think you took it too far, looks more like a cricket bat now.
http://www.siteduzero.com/forum-83-500549-p1-2d-isometrique-savoir-sur-quelle-tile-le-joueur-a-clique.html public void mousePressed(MouseEvent e) {

[2D Isométrique] Savoir sur quelle tile le joueur a cliqué

Eden Sprite With Animation

First of all, I want to say that this is a pretty good spright. Your shading and colors and shape are all great, though the animation could use improvement. I think the legs should be moved together a bit, right now they are looking a bit detached. http://www.wayofthepixel.net/index.php?PHPSESSID=alafdh147sf169ksmef96erdb1&topic=10231.0

Isometric View setup: max 4.x/5.x

Abstract Isometric views are commonly known through technical drawing and some computergames. While this view is never photorealistic, is sometimes makes sence to view objects or scenes in this manner. this is a step-by-step setup of an isometric view in 3ds max 4.x or 5.x. It requires little knowledge of the program to complete. So open up max, and follow these directions: And thats it! http://www.pixelpilot.dk/isometric.htm

Rotoscoping Process

With the process and style of how I wanted the character to look, and the rest of my groups agreement, I began the immensely time consuming process of rotoscoping all of Sketchboys 4 isometric walk cycles. http://matt285.blogspot.com/2007/10/rotoscoping-process.html
http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php Part 1: The Almighty Grass Tile Ah yes, the grass tile...Generally the first tile anyone does, because hey, if you're making an RPG, and you plan to have it take place on a world, you're probably going to need grass.

So you want to be a pixel artist? - Photoshop tutorials and Pixelart tutorials, smiles and pixelart - Gas13.ru

Glacial Flame | Isometric Canvas HTML5 RPG Game | Page 2

Quite a delay in updates due to holidays and then being tied down with work deadlines but the game and tutorials go on! http://glacialflame.com/page/2/
http://www.third-helix.com/2012/02/making-2d-games-with-unity/

» Making 2D Games With Unity Third Helix

Unity is well-known for being an easy-to-use, cross-platform 3D engine and toolset, but that doesn’t mean you’re forced to make an FPS or third-person action-adventure game.
http://www.ex-dev.com/ex2d/

ex2D | exDev Studio

Links To Get Started Downloads Misc
Sorry for another bump, but I keep finding sites that have copied sections of my tutorial and are claiming it as their own...not even changing a few words to make it different. Example

Tools, Resources and Linkage.

salut, tes deux questions sont finalement reliées. D'une façon générale, travailler en isométrique sur des cartes entières composées d'une seule 'image' est théoriquement possible, mais très loin d'être optimal et pratique dans les faits.

contraintes iso