Idées et Logiciels Libres

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Welcome to freshmeat.net | freshmeat.net

Welcome to freshmeat.net | freshmeat.net

Android Yuriy's NodesUP 6.0 Android Yuriy's NodesUP is a tool for checking the online status of IP addresses or hosts, RDNS, and MX records. It also provides a field where you can test a service running on a port. Release Notes: This release adds a Wifi button for when you have a known network and you still want to use the 3g network (e.g. Wifi Internet goes down). The logo colors have changed.
Verbiste | freshmeat.net Verbiste | freshmeat.net Release Notes: A user has ported the GNOME 2 applet to MATE. The verb choir now has a second present participle: cheyant. The verb server has been fixed. The name of the conjugation model... now appears in the results of the graphical application. The latter now points to the Wikizionario when the verb is in Italian
Opina | freshmeat.net
Éditeur Framasoft Association loi 1901 déclarée en sous-préfecture d’Arles le 2 décembre 2003 sous le n° 0132007842 N° Siret : 500 715 776 00018

Framasoft - Logiciels libres

Framasoft - Logiciels libres
Largage en Vrac Framasoft

OpenGL vs. DirectX (fr) Souvent, lorsque nous rencontrons d’autres développeurs de jeux et disons que nous utilisons OpenGL pour notre jeu Overgrowth, nous sommes vus avec des regards d’incrédulité : pourquoi devrions-nous utiliser OpenGL ? DirectX c’est l’avenir. Lorsque nous disons aux représentants de cartes graphiques que nous utilisons OpenGL, la température de la pièce descend de dix degrés. OpenGL vs. DirectX (fr)
OpenGL vs. DirectX (en) Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we're met with stares of disbelief -- why would anyone use OpenGL? DirectX is the future. When we tell graphics card representatives that we use OpenGL, the temperature of the room drops by ten degrees. This baffles us. It's common geek wisdom that standards-based websites, for instance, trounce Silverlight, Flash, or ActiveX. Cross-platform development is laudable and smart. OpenGL vs. DirectX (en)