Digital-Culture

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Education

One of our favorite unattributed quotes goes as follows: “Life is a test. It is only a test. If this were your actual life, you would have been given better instructions.”

5 Guides to Life from Cultural Luminaries | Brain Pickings

http://www.brainpickings.org/index.php/2011/05/05/life-advice/
http://dmlcentral.net/ What do research methods do? Research methods are routinely understood as objective techniques for getting to know the world. Yet they may be more influential and socially significant than this, particularly as more digital methods are being developed and deployed. So what, too, do digital methods do?

DMLcentral

This page is best viewed in an up-to-date web browser with style sheets (CSS) enabled. While you will be able to view the content of this page in your current browser, you will not be able to get the full visual experience. Please consider upgrading your browser software or enabling style sheets (CSS) if you are able to do so. http://www.bbc.co.uk/virtualrevolution/interviews.shtml

BBC - The Virtual Revolution - Non-Branded BBC Interviews For Download And Reuse By The Public

James Ferraro Touch Screen Splatter Punks of Digital Tokyo (In production, due to be completed in 2013) I’m sitting on the AstroTurf lawn of The Grove, a ‘retroscape’ shopping mall in Los Angeles, listening to 1980s covers band The Copycats deliver immaculate counterfeits of bygone MTV hits. A 19th-century trolley car clanks by, passing the Art Deco movie theatre, and heads towards the Farmer’s Market, a vintage food court with clapboard stalls and hand-painted signs.

Magazine | Archive | Music

http://www.frieze.com/issue/article/music4/
Digital Culture

DIGITAL

Why digital culture? - 101 Culture

http://101culture.com/why-digital-culture I spend plenty of time at work and at play considering how people behave online. Over the last couple of years I've been considering the idea of the appearance of a digital culture, a change in mass behaviour triggered by digital technology, in particular communication technology. And so many ideas got scrawled on so many bits of paper that writing a blog seemed the best way to structure them. So here's the blog. But what about the thought. Well it starts something like this: Binary code is inherently flexible.
Arts

articles/books

http://edgeqld.org.au/ The last two years have been a busy two years. To celebrate all of this we decided to have a little party. Or a not QUT Phd student Mark Bliandzic ran a High Speed Photography workshop at our 2nd Birthday celebration. He kindly put together this post explaining how it

The Edge | Digital Culture Centre

Every year since 1998, EDGE , the quintessential arbiter of all things cool and compelling in the world of science and technology, has been asking some of the brightest thinkers and doers across the cultural spectrum to answer one big question about the future of science, technology and society at large. The answers are then published in an annual edition, which serves as a fascinating and illuminating timecapsule of the intelligencia’s collective conscience that year. This week marks the release of Is the Internet Changing the Way You Think?: The Net’s Impact on Our Minds and Future — the fantastic compendium of responses to last year’s question, featuring greats like Chris Anderson , Esther Dyson , Howard Gardner , Kevin Kelly , Brian Eno and 167 more. Here are the past 12 editions, a home library must-have for anyone interested in how technology is changing the way we think, do and live:

The EDGE Questions: 13 Years of Futurism by Cultural Luminaries | Brain Pickings

http://www.brainpickings.org/index.php/2011/01/21/edge-questions/

Coming Soon (Maybe): A TechCrunch Book Review Column

Attention publishers and authors! For a while I’ve been kicking around the idea of writing a semi-regular book review column here on TechCrunch. I don’t mean the pure “tech” books of the O’Reilly oeuvre , but rather works concerning digital culture and how technology is affecting politics, journalism, art and society as a whole. It would probably include the occasional novel too. And might – might – take the form of a very informal book club. http://techcrunch.com/2011/01/27/book-reviews/
TED

Culture

DIGITAL

Tech

DLD Features Innovation DLD (Digital - Life - Design) is a global conference network on innovation, digital media, science and culture which connects business, creative and social leaders, opinion-formers and investors for crossover conversation and inspiration. Chairmen of DLD are publisher Hubert Burda and serial digital investor Yossi Vardi . DLD has been founded by Stephanie Czerny and Marcel Reichart in 2005.

DLD Conference - Article Detail - DLD - Digital Life Design

http://www.dld-conference.com/articles/article/dld-digital-life-design_aid_11.html
Process

Culture City Online: Gallery Browsing Without Leaving Home - Metropolis - WSJ

By Pia Catton In Culture City Online, arts reporter and columnist Pia Catton looks at upcoming digital offerings from Greater New York City’s cultural institutions. Read her weekly column and follow her on Twitter . http://blogs.wsj.com/metropolis/2011/01/21/culture-city-online-gallery-browsing-without-leaving-home/
WWW/Internet

Jose Murillo produced the following primer on Quora , explaining the legacy of Gilberto Gil (and his successors) and Lula’s policies, now endangered under a new Minister of Culture: “I think it would be useful to mention the elements which, in my view, created the set and setting for the Brazilian Digital Culture Experiment. * a minister of culture like Gilberto Gil, who created such thing as the Tropicalia movement in the 60s, and was seconded by his own vice, Juca Ferreira, resulting in 8 years (2002-2010) of a continued program happening at a strategic moment for technology and culture. * advanced free software policies implemented since 2002 by the Brazilian government as a whole, creating a better IT environment for understanding the fabrics of the internet.

P2P Foundation » Blog Archive » The legacy of Brazil’s pioneering digital culture policy, and why it should be protected.

Context

Issues

Gaming

Global Village

curation/collaboration

Social Media