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Tactile systems

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Eelectron. ETree: Tactile Interactions with Light | Silvia Grimaldi. Design and semantics o orm and movement ETree:Tactile Interactions with Light Silvia Grimaldi, Jesus Felipe ino@nimblecritters.co.uk Abstract Etree was developed ater a study on tactility and people’sphysical interactions with everyday objects. The aimwas to design a lamp using an electroluminescent lightsource, and making it playul and engaging. Keywords Lighting, electroluminescent, tactile, interactive, ETree,haptic Background ETree was developed ater a study on tactility and howpeople interact physically with everyday objects. ], and eighty percent o the sensual inormation we perceive is obtained throughsight [2] [3]. Real Estate | Home-automation trend picking up speed.

From a cruise ship in the Caribbean, Erik and Ashley Binkowski knew something was awry. The couple were monitoring the security system in their Alexandria, Va., town house using a website and smartphone application, both of which track the home's door-motion sensors and security cameras. For a home that was supposed to contain two active dogs and a live-in caretaker, the system was noticeably quiet. It turns out their dog sitter had taken the cocker spaniel and black Labrador to his own apartment during the honeymooners' 12-day trip, returning only on the day of their arrival.

The dog sitter had been busted, by mobile app. "We didn't confront him until we got home," Erik Binkowski said. The Binkowskis are among a nascent but growing number of homeowners with "home automation" systems that can remotely control the lights, alarms and thermostats, often via mobile devices and secure websites. Call it the next frontier of personalized technology. Functionality How it works System's cost. Projects | Martin Pielot. Before the proliferation of smartphones and tablets, using a computer meant to sit down at your desk in a warm, calm room.

Today, we use mobile computing devices to be online and connected anywhere and anytime. The interaction with these devices therefore takes place in more demanding environments. Freezing cold may impair your motor skills, loud noise may impair you hearing, and usage on the move may frequently disrupt your attention. My past research was about overcoming these limitations by using appropriate user interfaces. In I have been focusing on providing spatial information through non-visual displays for location-based services. Below you find selected research projects I have been working on as part of my PhD at the Intelligent User Interface group at OFFIS.

Dude, Where’s My Car? We published a Vibro-Tactile Car Finder App on Google Play. Tacticycle: Supporting Exploratory Bicycle Trips. PocketMenu: Non-Visual Menus for Touch Screen Devices. 6th Senses for Everyone! FriendSense. Tactile interfaces | Martin Pielot. It’s a chilly Sunday afternoon and you are out for a walk, listening to music from your MP3 player, and you want to select the next song.

How do you do that? A few years ago you probably didn’t even take the MP3 player out of the pocket. You just used your fingers to feel for the shape of the next button and press it. Today, we don’t own dedicated MP3 players anymore, but use our smartphones. The PocketMenu addresses this problem, by providing haptic and auditory feedback to allow in-pocket input.

All menu items are laid out along the screen bezel. In a field experiment, we compared the PocketMenu concept with the state-of-the-art VoiceOver concept that is shipped with the iPhone. This work will be presented at MobileHCI ’12, ACM SIGCHI’s International Conference on Human-Computer Interaction with Mobile Devices and Services, which takes place in September 2012 in San Francisco. Why Tactus :: Tactus Technology. “According to studies, tactile feedback allows for superior discrimination- when successive data needs to be rapidly resolved, the feel of touch is about five times faster than vision.” Ambient Touch: Designing Tactile Interfaces for Handheld Devices, Ivan Poupyrev, Shigeaki Maruyama, and Jun Rekimoto Users need a way to navigate touchscreens without constantly having to look at the screen. Tactus’ Tactile Layer improves typing accuracy and performance by introducing buttons that provide real tactile feedback and allow finger resting.

Real buttons allow users to know their finger positions on a touchscreen. In doing so, users are able to rest their fingers on the buttons without registering input. By enabling finger resting, Tactus’ solution allows users to navigate a touchscreen without needing to look at the screen.