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Building an Internet of Things (video. What happens when objects start to post their position and status on the internet?

Building an Internet of Things (video

Amazing things. Massive data collection could change the world. Companies all over the globe are working on ways to use tracking and internet connectivity to give new digital life to physical objects and locations. French company Violet‘s special stamps trigger email alerts and messages when you move items around your house. Drop your keys on a sensor, and your spouse can know you got home safely. ioBridge gives you the hardware and software to hack together devices that let your Twitter Feed control your TV, or allow your garage door to have a Facebook Status. Take a moment and imagine a future where every object you own has a presence on the internet. What’s the practical application for such massive data collection?

Let’s take a look at some of the early applications of the IoT. But let’s get off the tether. Want to know where to find the most happening spots in San Francisco? Web 2.0 Expo SF 2010: Tim O'Reilly, "State of the Internet Opera. The Future Of The Web: Where Will We Be In Five Years? Nov 03 2009 We’re approaching the end of 2009, and many people are wondering what the future will bring.

The Future Of The Web: Where Will We Be In Five Years?

While no one can predict for sure what the Internet holds in its future, there are indicators and trends that can point us in the right direction. A ton of technologies are ripe for further development in the coming few years. Social media and related apps are definitely going to be at the forefront of the Web for a long time. But plenty of other technologies are on the verge of becoming mainstream, either because of more social acceptance or because of advancements in hardware and applications. 1. Submitted on Twitter by @mikaelgramont and @simplybastow. Some companies are already making strides in the micro-payment arena. Micro-payments will likely be popular among online magazines and news services, as well as other providers of in-depth content.

The most prevalent current micro-payment systems are within MMORPGs (massively multi-player online role-playing games). Further Resources. Can 'Curation' Save Media? LeWeb'10. Web 2.0 Events: Co-produced by UBM TechWeb and O'Reilly Conferen. Awesome things that haven't been invented. /aiGesture: Video Gesture Recognition. 10/6/2004 Introduction this is a quick article about putting together an application to recognize gestures through a video feed. a gesture is a movement of the hand or body that has some significance. e.g. in the real-world a well known gesture is shrugging your shoulders. most people recognize that action as meaning you dont know. e.g. in the .NET programming world, the Tablet PC API has a gesture reco system, which might be used to edit text. such as if you scribble back and forth over a word, then the word will be erased Video the 1st step was to get a video feed into my .NET application from a web cam (pictured above). for this task, unmanaged applications can use a component of DirectX called DirectShow.

/aiGesture: Video Gesture Recognition

Skin Recognition. Join diaspora. On teaching art to scientists. The band Art vs.

On teaching art to scientists

Science, Courtesy This July, I’ll be teaching a course I developed on the intersections of contemporary art and science, for Worcester Polytechnic Institute (WPI). My students are advanced high schoolers, attending two-week courses on physics, robotics, aerospace engineering, and biology, among other lab sciences. Many of them have had no academic art experience. We begin the first day by discussing where the boundaries might be between the two disciplines, listing responses to “what do scientists do?” Walmor Correa, "Ondina," 2006. Mark Dion noted in Art:21 Season 4 that humor, irony, and metaphor are tools artists have that scientists don’t. I’m interested in raising this question here, as I do in my classroom, because it continues to be a point of debate in the academic community, as it relates to practicing and teaching the two disciplines.