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Innovation Culturelle - David Glowacki. Innovation Culturelle - Adelaide Road - Our projects. Using Shakespeare's As You Like It as inspiration, we have created a journey along Adelaide Road exploring the themes of love, betrayal, exile and home in the 21st century, written by Aoife Mannix and directed by Ola Animashawun.

Innovation Culturelle - Adelaide Road - Our projects

You can interact with Adelaide road through the iPhone app and a web map. There was also a live performance on Saturday 14 May. To see what happened, take a look at the gallery Click here Download the AppThe iPhone app allows you to play games to collect virtual letters. Download iPhone App View the web mapYou can travel Adelaide Road from Hampstead Theatre to the Nature Reserve and listen to the work that has been created. Theatre Sandbox. Welcome to the Pervasive Media Studio. Guerilla Dance Project. Tine Bech. Tine Bech is a Visual Artist, Researcher and PhD student of the University of the West of England, School of Creative Arts, who works with interactive installations and public art.

Tine Bech

Her research/practice explores how we engage with our immediate environment. Her practice based PhD is concerned with how artistic application of technologies and play can be used to create interactive installations that provide meaningful art experiences, which enhance our engagement with our environment and increase our connection with others. Tine’s work has been exhibited in Europe, Russia, the USA and Canada. She intentionally keeps her work accessible to create experiences of immersion and participation, using play, interactive electronics and location tracking technology. Resident Interview: Tine Bech, October 2009 What is exciting about Pervasive Media? I see Pervasive Media as a new and exciting tool to create interesting experiences that are both, participatory and location-based. Jon Dovey, UWE. Jon has recently been appointed to the new Faculty of Creative Arts at University of the West of England with a view to raising the profile of media research there.

Jon Dovey, UWE

The vehicle for this will be the Digital Cultures Research Centre, interfacing industry and academia, based at the Pervasive Media Studio. Jon is a leading researcher in the field of interactive media and gaming and spent the first 15 years of his working life in video production, working through the early years of Channel Four as a researcher, editor and eventually as Producer. He worked principally in documentary and experimental video, co founding original scratch artists Gorilla Tapes in 1984. His video projects gained international distribution and recognition and have now taken their place in the documented histories of UK Video Art. Duncan Speakman. Andrea Hasselager. This is about Andrea... ....who at the age of 16 did not love the queen.

Andrea Hasselager

In consequnece, her parents shipped her off to the royal boarding school. But her bad sense of direction ended up taking her all over Latin America and Europe. With a degree as a Copywriter for Advertising from Miami Ad School and speaking five foreign languages, she found her way back to Denmark where she earned her Danish at the advertising agency Leo Burnett. But her lust for adventure did not stop there and she soon threw herself into computer games and art projects. Andrea completed a diploma from the IT-University of Copenhagen in games and created Prince$$ of the Hood, a 3D single-player game for young women raising the topic of over-consuming fashion brands. At the Pervasive Media Studio, Andrea is working on a preventive alternate reality game about human trafficking.

Calvium. Hazel Grian. The Umbrella Group » Clare Reddington. Vanessa Bellaar Spruijt. Recent Activities: - (P/T) advisor on a Lumiere Digitale Production, a circus-theatre and digital arts show funded by The Arts Council England. - (P/T) Project Manager for the 'Open Cities' project.

Vanessa Bellaar Spruijt

The 'Open Cities' project was part of the 2012 capital of culture in Portugal. The project is led by Guimarães in partnership with Watershed and explores the concept of 'Openness' in relation to city development. Watershed has curated a series of live and digital interventions, ranging from guerilla aerial balloon mapping to the theatre production Give me back my broken night. . - Advising various projects from ArtSpace LifeSpace on communications strategies (voluntary) - (P/T) Project Manager on the collaborative TSB project: Unlocking Markets for Content Delivery at Calvium Ltd, with Bristol Old Vic, Mshed, Watershed and The Tower of London. 18 months project (Nov 2010 - June 2011) - Producer & Casting Director for the successul sell-out ' 2.8 (hours) later' (headline game for igfest) May 2011.

The SlingShot Effect. Watershed: The Organisation. We curate ideas, spaces and talent to enable artistic visions and creative collaborations to flourish.

Watershed: The Organisation

We produce work that cuts across film, music, theatre, design, visual art, and the creative and technology sectors. Examples include The Passion of Joan of Arc, Theatre Sandbox, Electric December and our ongoing artist residency programme. Watershed and the Pervasive Media Studio (a city-centre research space) occupy the first floor of a historic Grade II* listed building at the entranceway to Bristol's Harbourside. In the building you will find three cinemas, a large, light and airy Café/Bar, flexible conference and events spaces and the Pervasive Media Studio, our research space which brings together a network of over 100 artists, technologists and academics to explore the future of mobile and wireless media. Bristol Bristol has a growing Creative Economy and is a leading creative technologies innovation centre with the Cultural Sector operating as catalyst and connector. Further reading.