Speedy Sprites. 1h keynote. Browsers performance. Integers are Your Friends. Two weeks ago Bruce and I released JSGameBench version 0.1.
Today marks the release of version 0.2, a much faster and cleaner version. We continue to learn both from tightening the code and from the strong HTML5 community. Version 0.2 reinforces our belief in HTML5 as a strong, horizontal platform for games and highly interactive applications across the web. Benchmarking. WebGL. Memory. Welcome back.
Since version 0.3 was released, we’ve seen great progress across the browser landscape. Internet Explorer 9 was released. Ringmark.