Result after a 3 weeks work on HTML5 games performance. – nicolas
Most of webapps spend 80% of their time outside of the server – nicolas
There are huge performance issues depending of browsers and techniques used draw / animate. It means there is a huge need of a framework. – nicolas
Browsers performance. Integers are Your Friends. Two weeks ago Bruce and I released JSGameBench version 0.1.
Today marks the release of version 0.2, a much faster and cleaner version. We continue to learn both from tightening the code and from the strong HTML5 community. Version 0.2 reinforces our belief in HTML5 as a strong, horizontal platform for games and highly interactive applications across the web. Benchmarking.
Memory. Welcome back.
Since version 0.3 was released, we’ve seen great progress across the browser landscape. Internet Explorer 9 was released. Ringmark. Demos.