Hi, So this is mainly a proof of concept and not yet a finnished product but I thought I would share my progress. How it works:Winform The winform is executed by the UnityApp and a connection is set up by an AppConnector, a dll that uses Tcp/Ip to communicate and reflection to invoke functions on the remote peer (In my head this is how I imagine RPC calls work). Then the Winform is simply placed on top of the Unity App to work as GUI. Flash The flash gui is simply an extension of the Winform, where the winform owns a docked flash component. Flash and Winform Gui "Plugin"
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