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Map Editor. Chapter 10 – Working with Tilemaps This chapter dives into the depths of the CCTMXTileMap class and how to create, iterate and modify tilemaps in code, including isometric and hexagonal tilemaps.

Map Editor

Of course there will be an introduction to the Tiled Map Editor as its the primary tool to create TMX tilemaps that cocos2d supports. The chapter 11 will then use this newfound information and I’ll walk you through making a scrolling tilemap game, since simply loading, modifying and displaying a tilemap would just be half the story. Summary of working on Chapter 9 – Particle Effects. Simplify.js - a high-performance JavaScript 2D/3D polyline simplification library. Simplify.js (License: BSD, GitHub: mourner / simplify-js, npm: simplify-js) is a tiny high-performance JavaScript polyline simplification library by Vladimir Agafonkin, extracted from Leaflet, a JS interactive maps library of the same author.

Simplify.js - a high-performance JavaScript 2D/3D polyline simplification library

It uses a combination of Douglas-Peucker and Radial Distance algorithms. Works both on browser and server platforms. SceneJS V3.