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Play Knee Deep with eye tracker control. When a washed-up actor hangs himself on location in Cypress Knee, a small, backwater, Florida town, shifty characters crawl out of the woodwork to benefit from the spotlight cast on the actor’s dramatic exit. You play three of them: a tabloid blogger, a down-and-out reporter and a cynical private investigator. As you follow the mystery behind the death, you soon find out that nothing is what it seems and that there is more than one secret hidden in this town.

Knee Deep is a dreamlike noir theater game, set on stage. You experience the game as an ongoing play with vivid dialog, imaginative backdrops and an engaging melodrama. Eye tracking features such as Eye contact enhance the feeling of being onstage while interacting with your fellow actors. “In addition to the ‘wow’ factor, these features help players feel that they are standing in the immediate vicinity of the actors on stage,” says Colin Dwan, owner of Prologue Games. What eye tracking adds to Knee Deep Gaze selector. Eye contact. 10 Sony E3 2016 Predictions For The PlayStation E3 Experience | GameWires.

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Want to stay current on an event or trend? Let @RoundTeam discover and share the content for you. Keep your followers engaged. Share quality content, even while you are away from Twitter. #LetsPlay #FoulPlay gets the #MessAbout treatment with @SpitfireDG #gamersunite #gamewires. Dystoria Isn't Your Typical Retro Shooter | GameWires. Life Goes On Announcements. Escape From Earth Possbile Day & Night Cycle (Escape From Earth) - Skirmish. I put together a #GrandKingdom Preview video for @MyGamesLounge. Will Glow the Wisp - Devblog 13 - Controls and Promotion (Will Glow the Wisp) - Skirmish.

Special 24-Hour Gibbous Add-On: Get Cartoonized by Cami | GameWires. Check out Ren Hu:Rebel Yell-A Hardcore Strategic Beat'em Up @lethalgamesdev on @Kickstarter #indie… ThanksGiving LIFE: Doomed Kickstarter or Elaborate April Fool's Joke? | GameWires. If you're bored and you know it, sing along Stupid Stones Adventure song. Top 10 Worst Suspended Kickstarter Video Game Campaigns | GameWires. Yes it's a very cool #IndieGame... & your growing stack of Red Bull cans is becoming quite the attraction too... In #TokyoDark, the search for a missing partner turns into a nightmare. Play now at #Rezzed ht… Quantum Break Review | Official MGL Score. Launch day for #QuantumBreak by @remedygames, is it worth getting? We think so, see why□ #GamersUnite #XboxOne.

LUNA - The Shadow Dust: A Point & Click Puzzle Adventure (Lantern Studio) Nice artwork! #adventu… Our #RECAP video of #UncoveredFFXV as @SpitfireDG gives it the "in 7 minutes" treatment. Critical Hits Invites You to Read All About the Indie Scene | GameWires. #WALKTHROUGH @SpitfireDG tells you how to get salt fast in #SaltandSanctuary #gamersunite #gamewires #letsplay. Group Announcements :: Knee Deep. The Division Lone Wolf Diary 1 THAT Verify Identity Laptop Must Still Be On Windows Vista!

Indiegala. I liked a @YouTube video from @mygameslounge The Division's Potential, A Serious Hit or An Expensi… Point ‘N’ Click ‘N’ Scream: NightCry Due This Spring | Rock, Paper, Shotgun. #GameNRespawn #Podcast: "Will The Division be A Serious Hit or An Expensive Miss?" #GamersUnite #TheDivision. *cough* scientology *cough* Want to stay current on an event or trend? Let @RoundTeam discover and share the content for you.... Star Trek (2009) Enterprise Artisan Replica – Quantum Mechanix. From college radio DJ to pro voice acting: Meet @arielleaudio, voice of Knee Deep's Romana Teague! The Division Expansion Packages Detailed | GameWires.

8 British indie games firms win free stand space at Gadget Show Live. The Gadget Show Live takes place next month. This year, it's given eight British independent games developers free floorspace to show off its games. The competition saw tons of studios vie for the chance to get free exhibition space. The following eight stood out from the rest, and will be showing off their games to the show's 75,000 visitors over four days.

It's a very varied bunch of games. Hue (by studio Fiddlesticks) is a stark puzzle platformer that sees you shifting the hue of the world, creating rifts when colours collide. Everyone in this world sees in greyscale, though a researcher has created a mysterious ring that lets the owner perceive and alter colour. Esper 2 (by Coatsink) puts you in the shoes of an agent from the enigmatic ESPR organisation, dealing with special citizens with telekinetic abilities. Line Wobbler (by AI Panic) is a more stripped-back affair. Blockships (by DrDavient) is described as the illegitimate love child of Space Invaders and Tetris. Yakuza 5 Karaoke Mini Game is a Madness | MGL. Far Cry Primal Lets Play Bonfire Assault | MGL. Spellbind now has a coming soon page @steam_games so you can add it to your wishlist! #indiede…

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Windsiege Development: Terrain And Grass (Windsiege: The Forgotten Lands) - Skirmish. #In32g #In32g3D #ioSDev @Morph_Studios @EhPlusGamer @EHGamingCenter #JuegosElectronicos #JogosEletronicos. RT: #indiedev from bareknuckledev. The invasion is REAL!! We're not paranoid! If you don't believe us, take a look... #TroubleWithRobots… New demo for Stupid Stones Adventure is out! #PS4share #needforspeed @mygameslounge won the next one, lesson dont talk & drive. Need for Speed ,Eddie final challenge. Untitled. It's #ChocolateCakeDay - but Knee Deep's Robert Woodstep settles for nothing less than pie. #indie… Skirmish. RT: #indiedev from TheGavofWar. Shadows of Adam Isn't Just Another 16bit JRPG | GameWires. He looks friendly, just needs a nice lol: @MyGamesLounge: @gadangames @indiegamemag he looks friendly, just n...

Contributed Tweets for @MyGamesLounge are delivered by @RoundTeam. Раздача игры Repetend. Try demo of Stupid Stones Adventure! (Stupid Stones Adventure) - Skirmish. … this one is by LittleBigPlanet artist, and lead creator of Tearaway @rexbox! IndieGames.com Prominence, science fiction and the art of developing adventures in less than 10 years. Mike Morrison, the heart of Digital Media Workshop and the multi-talented driving force responsible for excellent sci-fi adventure Prominence, has agreed to provide us with insight into the excitingly exhausting world of creating one of the most ambitious indie adventure games of late.

A game that's been in development for 9 years and manages to be both detailed and epic. A rare indie offering that is not afraid to aim for AAA quality, but also a game by people who had actually (in a way) worked on the gloriously demented Constructor. How would you describe Prominence? Prominence is a first-person point-and-click science-fiction adventure about a colonization mission gone terribly awry. The player finds themselves in the midst of the crisis, and it's up to them to discover what happened and then decide what they want to do about it. They'll also meet and get some help from the mission's AI, and can follow the storylines of several crewmembers. Sure. What was your design process? Myst 4. Had fun getting back to #GameDev and learning some new tricks over Christmas. Here's what I did. #i…