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PaintCode App Converts Vector Graphics Into iOS OS X Code. PaintCode lets you concentrate on the drawing Do you know how to code a circle? If you’re a software developer, the answer is probably yes. But what about interface elements, complex icons and other fancy graphics? Sure, you could probably get it done, but what a pain. That’s what PaintCode is for. PaintCode is a Mac app which takes your complicated vector-based designs and translates them into Objective C code, ready to be pasted straight into Xcode. If you’re developing for the Mac or iOS, you now have to deal with multi-resolution devices. Vector graphics take up just a few kilobytes and can be displayed on the tiniest screen or blown up to print on the side of a building without any loss in quality. With vectors, the file consists of instructions like “draw a line starting here, in that direction, with this length.”

The neat thing about PaintCode is that it acts as both a full-featured vector drawing app, and also as a tool for coding. Related. Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs. Amid extra scrutiny from Congress around privacy issues, Apple this week has started rejecting apps that access UDIDs, or identification numbers that are unique to every iPhone and iPad. Apple had already given developers a heads-up about the change more than six months ago when it said in some iOS documentation that it was going to deprecate UDIDs. But it looks like Apple is moving ahead of schedule with pressure from lawmakers and the media. It can take more than a year to deprecate features because developers need time to adjust and change their apps. A few weeks ago, some of the bigger mobile-social developers told me that Apple had reached out and warned them to move away from UDIDs.

But this is the first time Apple has issued outright rejections for using UDIDs. “Everyone’s scrambling to get something into place,” said Victor Rubba, chief executive of Fluik, a Canadian developer that makes games like Office Jerk and Plumber Crack. “This is definitely happening,” Yang said. How to use SD cards for extra iPad video storage. Now that the iPad 2 has video capabilities, storage on the device is more important than ever. According to commenter "nigelgoodman" at Mac OS X Hints, you can create a workaround using SD cards and the iPad's Camera Connection Kit to get extra storage for your media. Videos stored on an SD card can be imported with the Camera Connection Kit when formatted properly. Formatting your SD cardFirst, you must set up your SD card. In order for the iPad to recognize your media files, it has to think that the card you store your media on is from a camera. To do this, set the folder structure to something of the type created on a card that's used in a camera, for example: DCIM > 100DICAM > Any media you want to be able to import to your iPad should be placed in the 100DICAM folder.

Formatting your media filesNow that your SD card is properly set up, you need to be sure your video files are recognized. The first thing you must do is ensure that your files are H.264-compliant. Ten Things To Think About When Designing Your iPad App - Smashing UX Design. Advertisement Like most well-designed things, the magic of an iPad app comes from a union of usefulness, usability and meaning. Games aside, the app must be useful by solving a problem that people actually have through the right set of functionality at the right time. It must be easy to use and, just as importantly, easy to get started using, without a lot of pesky setup and learning steps. And it must hold meaning for the user through visual beauty, an emotional connection, personal insights, etc.

In this article, we won’t outline the entire design process for creating an iPad app, but we will explore 10 of the key things to think about when designing your app (and planning the design process). We’ve excluded tips that have already been mentioned in every single iPad design article ever written (such as, “Invite users to touch by presenting real-world metaphors in a skeuomorphic interface” —look it up!). Take A Goal-Oriented Approach To Simplify Functionality. Huffington Post: top right. iOS Developer Library. LeanBack. JPlayer. Analytics. jQuery Mobile: What Can It Do for You? Article by Matt Doyle | Published on 5 November 2010 Categories: Find out how the new jQuery Mobile framework can help you build great-looking, cross-device web apps with ease.

Lots of code examples and demos included. jQuery has long been a popular JavaScript library for creating rich interactive websites and web apps. However, since it was designed primarily for desktop browsers, it doesn't have many features specifically designed for building mobile web apps. jQuery Mobile is a new project that addresses this shortfall. It's a framework built on top of jQuery that provides a range of user interface elements and features for you to use in your mobile apps.

The framework is pretty cutting-edge at the time of writing — in fact, the first alpha version was only released last month — but it's already possible to do some great things with it. For best results, you'll probably want to view the examples in this article with a mobile device such as iPhone or Android. Let's go! Pages within pages pop. Sign in with your Apple ID - Apple Developer. jQuery Mobile: Demos and Documentation. Page Not Found. iOS App Development Workflow Guide: Distributing Applications.