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http://www.fastcodesign.com/1664609/hyperreality-helmet-uses-kinect-to-create-an-out-of-body-experience We take our first-person visual perspective for granted every second of the day -- we have to, because our eyeballs are attached to our heads. But what if you could detach your personal "camera angle" at any moment and float away from your own body while still inhabiting it, like an on-demand out-of-body experience? Designer Maxence Paranche has created the next best thing in his HyperReality system, which uses a Microsoft Kinect to scan your physical environment and display it inside a virtual-reality helmet, so you can rotate the visual angle any way you like.

HyperReality Helmet Uses Kinect To Create An Out-Of-Body Experience | Co. Design

alelotlt's Channel‬‏

Our courses teach practical, functional spoken and cultural knowledge needed to conduct tasks effectively and safely during both daily life and military missions. Language instruction emphasizes spoken vocabularies and pronunciation, covering grammar and written language only when required. http://www.youtube.com/alelotlt
Join us for a special date and time as Metanomics broadcasts live from Gametech , the annual military conference on games and virtual worlds for training and simulation. https://www.diigo.com/annotated/f2ff17908513c60c5e686640907c5a93

March 24th: LIVE from Gametech Orlando - The Future of Virtual Worlds |

http://www.pbs.org/wgbh/pages/frontline/digitalnation/view/

FRONTLINE: digital nation: watch the full program

I wanted to wait a bit because it seemed like it'd be more interesting to listen to all of you. There used to be a name for what I was doing, "lurking" -- it dates back to a very different time in the net's history, when usenet and mailing lists were the main forms of communication.

Another perfect world - Synopsis

Another Perfect World is a documentary about digital utopias, about online worlds created as places for work, play, friendship and love. http://anotherperfectworld.submarine.nl/synopsis
http://business.treet.tv/shows/bpeducation/episodes/ai-bots This week kicks off the fourth annual virtual conference being held in Second Life. Taking place over 3 days, March 17 - 19, this community-based event is a must for educators and academics interested in using virtual environments in the classroom or for remote teaching.

Overview of AI and Bots in Learning | Treet Business

This week kicks off the fourth annual virtual conference being held in Second Life.

Game-based Learning Theory | Treet Business

http://business.treet.tv/shows/bpeducation/episodes/bpegame-based