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Second Life’s economy grows 65% to $567M. Virtual worlds no longer shine as they once did, but Linden Lab, the owner of the Second Life 3-D online virtual world, says that its virtual economy has never been bigger.

Second Life’s economy grows 65% to $567M

The company said today that the total size of the Second Life economy grew 65 percent in 2009 to $567 million. By the company’s own estimate, that amounts to about 25 percent of the entire U.S. virtual goods market. Residents of Second Life cashed out $55 million in real money last year, up 11 percent from 2008. The top 25 residents of Second Life collectively earned $12 million. Virtual Worlds, Avatars, free 3D chat, online meetings - Second. Business, Marketing and Advertising. LSL Wiki : HomePage.