Design Thinking (with image) · didierb. From Wikipedia + “Design Thinking refers to the methods and processes for investigating ill-defined problems, acquiring information, analyzing knowledge, and positing solutions in the design and planning fields.
As a style of thinking, it is generally considered the ability to combine empathy for the context of a problem, creativity in the generation of insights and solutions, and rationality to analyze and fit solutions to the context. . + The Science of Happy Design - UX Booth So much of the news about technology tells us that websites, mobile apps, and social media are bad for us.
Supposedly, technology makes us anxious, our smartphones take us out of the present moment, and social media ensnares us in a dopamine loop. A Google search of “happiness and technology” pulls up hundreds of articles about how technology is making us miserable. Can that be true? What if instead, the design of a favorite website or a trusted mobile app might make us happy—and influence our long-term actions? Happy, But Not an Accident As someone who attempts to make experiences with technology better, it makes me sad to think that my work might be making people unhappy. Yet, I’ve seen first-hand that a website can provide moments of joy.
With this in mind, two years ago I began tracking happiness and design in an online study, hoping to understand what makes people happy online. But I also wanted to uncover what actually makes people happy as they are using a site or app. 1. 2. 3. The 3 Ingredients of Positive Design. The 3 Ingredients of Positive Design April 3, 2014 This blog explores the question of how design can contribute to the happiness of individuals, these ideas were explored ‘Positive Design: An Introduction to Design for Subjective Well Being’ in the International Journal of Design.
The 3 main ingredients of positive design are: design for pleasure, design for personal significance and design for virtue. Like the perfect recipe, positive design is the result of the combining these 3 ingredients together. The resulting creation is design that encourages people to flourish. 1. This is the happiness that comes from appreciating and enjoying the moment. 2.
This is happiness that comes from a sense of personal meaning. 3. The third is the happiness that is a result of virtuous behaviour. Index. Index. Prototypen: Creatieve brainstorm door Esther de Haan en Eva Beerends - Coachlink.nl. Inleiding Met creatief brainstormen in de fase van prototypen is het mogelijk om ‘out of the box’-manieren te vinden in een grotere groep, waarmee de ideeën en inzichten die uit het U-proces naar voren komen, vorm krijgen in de realiteit.
Daarbij wordt gebruikgemaakt van de collectieve wijsheid van de groep en voeden mensen elkaar met hun ideeën. Wat vooral stimulerend werkt, is als de betrokkenen zelf de U hebben doorlopen en daarbij gevoeld hebben wat hun wensen en verlangens zijn. Deze inzichten kunnen ze meenemen in de brainstorm en dat kan de brainstorm een rijkere opbrengst geven, met een grotere kans dat er tot uitvoering wordt overgegaan vanuit intrinsieke motivatie. Achtergrond van de creatieve brainstorm De technieken die we hier beschrijven voor het brainstormen zijn ontwikkeld door het Centrum voor Ontwikkeling van Creatief Denken (COCD) uit België.
Doel Met een creatieve brainstorm is het mogelijk: –eigenaarschap bij het betrokken team te benutten of nog verder te creëren. Universele ontwerppr. White paper ontwerpmethoden. Effectief visualiseren: ideeën prikkelen, genereren en overbrengen. Iedereen kent de kracht van visualiseren.
In het bedrijfsleven speelt beeld echter vaak een secundaire rol. Eerst wordt een tekst geschreven en dan wordt er een plaatje bij gezocht. Wanneer visualisatie al tijdens de strategievorming wordt ingezet, is het een krachtig instrument om mensen in beweging te brengen. In dit artikel beschrijf ik wanneer je visualiseert, welke stappen je neemt en wat de resultaten kunnen zijn. Op basis van visualisatie- en ontwerpervaring en enkele bekende boeken heb ik een overzicht voor effectief visualiseren gemaakt. Waarom visualiseren? Er zijn drie hoofdredenen om te visualiseren: om mensen te prikkelen, om ideeën te genereren en om ideeën over te brengen.
Model om te visualiseren. Beyond teacher egocentrism: design thinking. As teachers we understandably believe that it is the ‘teaching’ that causes learning.
But this is too egocentric a formulation. As I said in my previous post, the learner’s attempts to learn causes all learning. The teaching is a stimulus; the attempted learning (or lack of it) is the response. No matter what the teacher says or does, the learner has to engage with and process the ‘teaching’ if learning is to happen. Design Thinking: Training Yourself to Be More Creative.
Design Thinking - HFLI.org. Innovation begins with seeing opportunity in a landscape of challenge.
HFLI sees an opportunity to instill a different way of teaching, a different way of learning. Creativity and innovation can and should become an integral part of the K-12 learning experience – the growing complexity of our world requires it. Researchers, businesses, institutes of higher education, and even popular culture, have issued a call for schools to begin to address this important objective. We’ve developed what is thought to be America’s only K-12 curriculum that pairs work in core subjects with a creative problem-solving approach called “Design Thinking” to build each student’s capacity as an innovator and develop schools as centers of their urban communities.
Design Thinking Storify. Design Thinking in Museums: Stepping into the “Continuum of Innovation” How can I kick off design thinking in my own institution?
This is something I was asked by numerous colleagues after co-presenting a paper on design thinking and launching a new site, Design Thinking for Museums, at the 2013 Museums and the Web conference with Molly Wilson and Maryanna Rogers. I talked a lot about implementing design thinking inside one’s own institution with attendees in the halls of the conference hotel and over a “Birds of a Feather” breakfast. The Next Big Thing in Design Is… No longer the province of the lone practitioner, design has become a broad, collaborative process.
Photo courtesy of IDEO Boston. Just 10 years ago, design was considered to be a professional priesthood. The Designer (capital “D”) would be given an assignment—create a more attractive widget, say—then disappear into a back room to reemerge days later with a prototype. The result: better-looking widgets, not much else. The art of Design/Creative thinking, ways to foster Innovation. The art of Design/Creative thinking : 10 ways to foster Innovation Posted by Richie on Monday, July 12, 2010 · 32 Comments Design is ubiquitous.
It is in the magazines we read, the products we use, the services we enjoy and the consumer experiences that happen to us (especially the brand experiences that big companies like Apple and Nike deliver to us these days). What Is Design Thinking? How might we engage students more deeply in reading? -- Karen, learning specialist How might we create a classroom space that is more centered around the needs and interests of the students?
-- Michael, second-grade teacher How might we create a more collaborative culture for teachers at our school? -- Patrick, third-grade teacher How might we connect more with our neighborhood community? How might we create a district-wide approach to curriculum that engages the 21st century learner? As educators, we are designing every single day -- whether it's finding new ways to teach content more effectively, using our classroom space differently, developing new approaches to connecting with parents, or creating new solutions for our schools. Wherever they fall on the spectrum of scale -- the challenges facing educators today are real, complex, and varied. Design Thinking For Nonprofits. El201302_takeaways.pdf.
Scriptie, The Design Thinking Madman. De waarde van Design Thinking. HBR Design_Thinking Tim Brown.pdf. Learning through design thinking. Design Thinking for Educators. Design Thinking for Educators Toolkit. The Design Thinking for Educators Toolkit contains the process and methods of design adapted for the context of K–12 education. It offers new ways for educators to be intentional and collaborative as they design solutions for their schools, empowering educators to create impactful solutions for complex challenges. Teachers all over the globe are using it to create new solutions for their classrooms, schools and communities—using empathy to help develop curriculum, engaging students in helping to design their spaces and working with each other to create new tools and processes for school-based challenges. The effort is helping teachers become agents of change within their schools, driving new small- and large-scale innovations.
At IDEO, we’ve been using similar processes, methods and tools for years in tackling some dauntingly complex challenges. Design Thinking & Education: Annette Diefenthaler, IDEO. Why ‘Design Thinking’ Doesn’t Work in Education. “ This process—which has been called design thinking—draws on methods from engineering and design, and combines them with ideas from the arts, tools from the social sciences, and insights from the business world .” Stanford University’s dschool webpage. Design Thinking: Lessons for the Classroom. The Design Thinking Process While design thinking has its roots in the innovation/design sector, the process itself can be used anywhere.
Indeed, it is a great tool for teaching 21st century skills, as participants must solve problems by finding and sorting through information, collaborating with others, and iterating their solutions based on real world, authentic experience and feedback. (It is also a great tool to develop and run a school, but that's a different post for a different day.) I had the good fortune to participate in a collaborative workshop at the Big Ideas Fest, where we practiced design thinking with about 12 other educators over a three-day period. The idea was to give us a first-hand experience with design thinking, and to demonstrate how the model could work within the classroom. Five-Minute Film Festival: Design Thinking in Schools. Though I've long been intrigued by the idea of design thinking, it was the recent launch of a "Design Thinking for Educators" workshop here at Edutopia that compelled me to learn more about it.
What I found is that design thinking can be a powerful tool for problem-solving in any discipline -- and what's more, it's hands-on, creative, collaborative, optimistic, and fun. Since it's a mindset more than anything else, you'll find a variety of explanations and ways of implementing it out on the Web. I've gathered a collection of videos and resources about design thinking in schools so you can see how other educators are using it. Video Playlist: Design Thinking for Educators.