3d

TwitterFacebook
Get flash to fully experience Pearltrees
forum

blender

3.0 Types of Polygon modeling ( Section 3) 3.01 Point by point 3.02 Edge Extrude 3.03 Box Modeling 3.04 Free form Sculpting 3.05 Topology Brush 4.0 Sub-Division Modeling toolset ( Section 4) 4.01 About the basic toolset 4.02 Managing Objects and surfaces 4.03 Rotate, Zoom and Dolly and the Viewports 4.04 Objects, Points, Edges and Faces 4.05 Mirror mirror. 4.06 Adding Edges and Splitting Polygons 4.07 Connecting/Merging and collapsing points 4.08 Extruding faces and edges 4.09 A different type of smoothing 4.10 Limit the Polygon Count/Adding local detail 4.11 Moving points with a magnet 5.0 Reference Material ( Section 5) Websites and Forums Books and Magazines DVD's and Training material 1.0 Introduction (Section 1) Why write the Primer How to use the primer 2.0 About Sub-Division Polygonal modeling ( Section 2) 2.01 No NURBS here 2.02 What is Sub-Division modeling? 2.03 Messy Meshes 2.04 Catmull Clark or Doo-Sabin?

Sub-Division Primer

http://www.subdivisionmodeling.com/page1.htm