Modavia Fashion Directory XIV. Bad competition. Hi everyone, first of all (as i always say) apologies about my english. I'm co-owner of N-core design shoes store. Something has happened to us that i believe that deserves to be made public. I will try to be short, but starting from the beginning. Few months ago we were chosen for the residents (between other known shoes stores) as nominees for the "Avi Choice Awards", an event where the residents chose for the "best" stores of each category (shoes, clothes, skins..etc).
For our surprise we won on the shoes category. Few days after that, i received a notecard from "Similar Footwear" shoes store owner (that also was nominated for the awards event) with hilarious threats, saying that they will copy the design of our shoes, because we was doing the same with their designs. Best wishes and hugs Simone" Well...anyone who knows about our shoes and about "Similar Footwear" shoes, will know that they don't have absolutely nothing to do. N-core Posion released December 9, 2011. Bad competition. The Rabbit Hole. Virtual Burlesque Home. Blog. The major concerns the residents of Second Life had in 2007 were probably Scalability and Stability, and these were addressed in the Project Open Letter sometime mid 2007. In those days Second Life got laggy when there were more than 30K people online at the same time.
Yesterday Massively wrote on Jan. 15 stats for Second Life: A peak concurrency of 61,560 (a new record!) At 1:45PM, and a minimum concurrency of 34,399 at 11:55PM. Median concurrency for the day was 46,627. So where does this put Second Life in terms of maximum concurrency? For comparison purposes, Everquest's record concurrency is reported to have been approximately 90,000 which puts Linden Lab's virtual world more than two thirds of the way there in terms of usage. People always boast about World of Warcraft, but those have different servers (serverclouds) for different continents, so you can't really test how much one grid can hold before falling down. Snapzilla - Postcards from Second Life.