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Gamification

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Prisoner's dilemma. The prisoners' dilemma is a canonical example of a game analyzed in game theory that shows why two individuals might not cooperate, even if it appears that it is in their best interests to do so. It was originally framed by Merrill Flood and Melvin Dresher working at RAND in 1950. Albert W. Tucker formalized the game with prison sentence rewards and gave it the name "prisoner's dilemma" (Poundstone, 1992), presenting it as follows: Two members of a criminal gang are arrested and imprisoned. Each prisoner is in solitary confinement with no means of speaking to or exchanging messages with the other. It's implied that the prisoners will have no opportunity to reward or punish their partner other than the prison sentences they get, and that their decision won't affect their reputation in future. The prisoner's dilemma game can be used as a model for many real world situations involving cooperative behaviour.

Strategy for the classic prisoners' dilemma[edit] The normal game is shown below: Gamification. Serious Games. Gamestar Mechanic - Teachers - Intro FAQ - Page 1. SpaceChem. NationStates | create your own country. FORESTIA – A Simulation Game on Sustainable Forest Management. Did you know? Boreal forests have their own integrated cooling system! They emit particles that thicken clouds, thus making the ground cooler. Earn neurons by answering science quizzes. Welcome to the island of FORESTIA, world of a thousand forest mysteries. FORESTIA is an island of the GAME FOR SCIENCE virtual world, where you will meet Kalikasan, a very unusual naturalist. Come discover the secrets of the boreal forest by searching for precious “smart stars” with your knowledge detector.

And like all virtual worlds, you can also chat with your friends. You will also find the simulation and strategy game FORESTIA. The island of FORESTIA conceals other secrets that will be gradually revealed by the naturalist through mini-games, video clips, and document files. GAME FOR SCIENCE launches a virtual forest With a new simulation and strategy game from CREO, young people can now experience the inherent challenges of sustainable forest management.

Collect neurons and become super genius ! Images. Staying Alive - 4 minutes to save a life in 3D. ClassTools.net: Create interactive flash tools / games for education. SC4EVER.COM's SimCity 4 Resource Center - Welcome!