Prisoner's dilemma. The prisoners' dilemma is a canonical example of a game analyzed in game theory that shows why two individuals might not cooperate, even if it appears that it is in their best interests to do so.
It was originally framed by Merrill Flood and Melvin Dresher working at RAND in 1950. Albert W. Tucker formalized the game with prison sentence rewards and gave it the name "prisoner's dilemma" (Poundstone, 1992), presenting it as follows: Gamification. Serious Games. Gamestar Mechanic - Teachers - Intro FAQ - Page 1. SpaceChem. Create your own country. FORESTIA – A Simulation Game on Sustainable Forest Management. Did you know?
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