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Mental ray

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Zap's mental ray tips. LAmrUG.org. MetaSL Material Library. The MetaSL Material Library website has been archived.

MetaSL Material Library

The MetaSL materials on the site are currently available for direct download here. These materials are officially supported and can be used together with mental ray in Autodesk 3dsMax 2010 and 2011. We have archived the website because MetaSL will no longer be further developed at NVIDIA, but we continue to fully support the language for Autodesk in conjunction with 3dsMax. The engineering resources have been transitioned to the development of MDL, the Material Definition Language. MDL relies on Bidirectional Scattering Distribution Functions (BSDF), Emissive Distribution Functions (EDF), Volume Distribution Functions (VDF) and is used in our Iray rendering solution.

Mental ray user group. Hallo Miteinander, ich darf nun hier mein mia buffer phen vorstellen.

mental ray user group

Im PDF findet Ihr eine komplette Anleitung zur Nutzung. Dem Phen habe ich die Version 0.7 gegeben, da ich in Zukunft noch ein paar Kleinigkeiten geplant habe. Wahrscheinlich wird dann aber das Ganze über mia_material_x laufen (halt erst wenn ich mir ne neue Studentenversion leisten kann Zur Nutzung benötigt Ihr den shader ctrl_buffers, diesen bekommt Ihr hier her: