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I came across a blog a few days ago that had a small little script that basically goes through your entire max scene and deletes all materials. It appears it goes thru your scene and remove every material from every single object in your scene. However it leaves your material balls perfectly intact! So here is how I have worked it into my workflow. Download the Script Here!! 1) I installed the script into my Max GUI as a button.
. * My standard method when working with Materials is never to delete used materials from the Material Editor, thus with this system your materials will be safe! 2) Run the script! 3) Now carefully and only selecting the meshes that require materials applied, you re-apply the material balls from the Material Editor * I normally only ever use a single material ball with a Multi/Sub-Object. 4) Its now simply a matter of saving your new clean scene. * I would just for safety sake save it under a new name, just in case or until you trust the system! See Also: Enjoy!!