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DOTLAN :: EveMaps. EVE Online Mission Agents Finder. Loyalty Points Database - DaOpa's Eve-Online FanSite | Pirate Invasion, Angel Cartel, Level 4 | Missions | Jove Labs. EVE Agents - EVE-Online Agent finder. Roden LP Sheet. Eve Tribune. You see them all over the space-lanes now. Drakes plying their trade like giant floating flatbed trucks. Since their introduction, the Drake has been the most used of the new Tier 2 battlecruisers, and with good reason. The Drake is a passive tanking beast. In fact with decent skills and easily available equipment, a Drake can be set up to passive tank 900 DPS against equally spaced damage types, almost double that if you can narrow down enemy damage types to 2 (such as the ever-common Thermal/Kinetic combo).

So what is passive tanking? Simply put, passive tanking is when you increase your ship’s natural shield recharge to very high levels, thus allowing you to repair shield damage without a shield booster. Fitting a Passive Tank The great thing about passive tanking is that you can use both your low and mid slots for tanking. In your low slots the module to use is the Shield Power Relay (again, preferably T2). Now, this fit is great for PVE, but in PVP it will get you splattered. Invention - EVElopedia - The EVE Online Wiki. Invention is based on taking a blueprint copy for a lower tech item, adding certain specialized equipment, and attempting to create a blueprint copy for a higher tech item. How Invention Works What you must have to engage in invention: A single blueprint copy of the Tech I item Two types of specific datacores One data interface of a particular type The required skills to invent An available invention slot Optional Additions: An actual named Tech I item of the type being researched A decryptor of a particular type Invention jobs use lab slots, not factory slots.

The time it takes to complete the invention job depends on where it takes place and the blueprint Class. Advanced Mobile Lab Portable laboratory facilities, anchorable within control tower fields. 3 copy slots (0.65 job time bonus) 2 ME slots (0.75 job time bonus) 2 Invention slots (0.5 job time bonus) Mobile Lab Portable laboratory facilities, anchorable within control tower fields. Datacores Data Interfaces Decryptors and Tech I Items. EVE - Invention Chance. Menu Formula Invention_Chance = Base_Chance * (1 + (0.01 * Encryption_Skill_Level)) * (1 + ((Datacore_1_Skill_Level + Datacore_2_Skill_Level) * (0.1 / (5 - Meta_Level)))) * Decryptor_Modifier Meta_Level of the base items used. No base items is the same as metalevel 0 = useless.Decryptor_Modifier is optional :-) Implants These are still useless Database: Odyssey 1.1 (598940)

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