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XNA Game Studio

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Microsoft XNA, officiellement XNA's Not Acronymed, parfois présenté dans les médias Xbox Next-Generation Architecture, désigne une série d'outils fournis gratuitement par Microsoft qui facilite les développements de jeux pour les plates-formes Windows, Zune, Windows Phone 7, et Xbox 360 en réunissant un maximum d'outils en provenance de Microsoft et de ses partenaires (DirectX, Visual Studio, PIX, XACT).



Il contient principalement un framework, des outils d'intégrations de contenu, et la documentation nécessaire. L'IDE utilisé, à télécharger séparément, est Visual Studio.

Avec XNA, Microsoft est le premier constructeur à ouvrir la porte au développement indépendant sur sa console Xbox 360. Les jeux produits sont distribués via le Xbox Live.

Il existe une implémentation Open source : MonoGame.
Un article de Wikipédia, l'encyclopédie libre :
. Product XNA Game Studio 4. This is a subscription agreement (“agreement”) between Microsoft Corporation (or based on where you live, one of its affiliates) and you for the Microsoft DreamSpark Direct student offering (“DreamSpark Direct Subscription”).

Please read it. For purposes of this agreement, the term “software” applies to the software provided to you under the DreamSpark Direct Subscription, which includes the media on which you received it, if any. "You", “your” or “student” means a person currently enrolled in and attending courses that lead to academic credit or certification through an accredited educational institution. a. Subject to the terms of this agreement, the DreamSpark Direct Subscription provides a subscription to access software. B. The DreamSpark Direct Subscription is a special offering for students. C. Microsoft may terminate the entire DreamSpark program or your specific DreamSpark Direct Subscription at any time without prior notice to you for any reason or no reason. a. B. C. D. A. B. Code samples. Le développement de jeux vidéo avec XNA. Tutorial 4: Make a Game in 60 Minutes. This tutorial helps you learn about the process of game construction, while guiding you through writing a relatively complete game.

The code in this tutorial illustrates the technique described in the text. A complete code sample for this tutorial is available for you to download, including full source code and any additional supporting files required by the sample. Understanding the basics of game coding is the single most-difficult step for a beginning game programmer. While it is easy to find samples that show completed games, tips and tricks, or tutorials that show you how to do specific techniques, there are very few that help you through the process of game construction. The objective of this tutorial is to help you learn about the process of game construction, while guiding you through writing a relatively complete game. Think of the idea of your ship on the screen. It is drawn using a Model class, it has a position tracked by a Vector3, and still another Vector3 tracks velocity. Your First Game - XNA Game Studio in 2D.

Follow these steps to create a simple sprite-based game by using XNA Game Studio. This sample code works on all platforms, including Windows Phone. The code in this tutorial illustrates the technique described in the text. A complete code sample for this tutorial is available for you to download, including full source code and any additional supporting files required by the sample.

Before you begin, make sure that you have installed all the necessary software, including a supported version of Microsoft Visual Studio tools and XNA Game Studio. From the Start menu, click All Programs, click the XNA Game Studio 4.0 folder, and then click your supported version of Microsoft Visual Studio tools. When the Start Page appears, click the File menu, and then click New Project. Some of the hard work has already been done for you. Much of the code to start and run your game has already been written for you. The next step is to add a graphic that can be drawn on the screen. XNA Game Studio - Home. XNA Game Studio 4.0. XNA Game Studio 4.0 est un environnement de programmation qui vous permet d'utiliser Visual Studio pour la création de jeux pour Windows Phone, la console Xbox 360 et les ordinateurs Windows. XNA Game Studio inclut XNA Framework, ensemble de bibliothèques managées conçues spécifiquement pour le développement de jeux basés sur Microsoft .NET Framework 2.0.

Cette collection de documents propose une vue d'ensemble de la technologie, des didacticiels et des documents de référence relatifs à XNA Game Studio. Fournit des prérequis utiles pour l'installation et l'utilisation de Microsoft XNA Game Studio 4.0. Fournit une documentation de présentation de développement de jeux avec XNA Game Studio. Décrit comment utiliser XNA Game Studio et le XNA Framework pour développer des jeux multi plates-formes pour Windows, Xbox 360, et Windows Phone.

Décrit les actifs du jeu, tels que les topogrammes binaires, les modèles, les textures et les sons.