R-Type. Maniac Mansion. Galaga '88. Double Dragon. Dungeon Master. APB. Legend Of Zelda (The) Space Harrier. Defender of The Crown. Dragon Quest. Out Run. Ikari Warriors. Kid Icarus. Bubble Bobble. Salamander. Tetris. Super Mario Bros. Gradius. Ghosts'n Goblins. Gauntlet. Yie Ar Kung Fu. Commando. Kung Fu Master. Bomb Jack. Boulder Dash. Sokoban. Dig Dug. Choplifter. Hobbit (The) Joust. Football Manager. Frogger. Qix. Donkey Kong. Galaga. Pac-Man. Rogue. Eamon. Un article de Wikipédia, l'encyclopédie libre.
Eamon, autrement appelé The Wonderful World of Eamon, est un jeu d'aventure textuelle créé par Donald Brown, sorti en 1980 sur l'Apple II. Il est le précurseur des multi-user dungeon (abrégé en MUD). Eamon plonge le joueur dans un monde médiéval rempli de magie et peuplé de créatures étranges. Il joue le rôle d'un aventurier en quête de richesses et d'expérience. La plupart des aventures se déroulent dans des donjons, des châteaux ou des forêts. L'interface du jeu est similaire à celle de la plupart des autres aventures textuelles. Defender. Un article de Wikipédia, l'encyclopédie libre.
Pour les articles homonymes, voir Defender. Defender est un jeu vidéo développé par Williams Electronics, paru en 1980 sur borne d'arcade. C'est le shoot 'em up qui inaugure le scrolling horizontal. Defender a été, grâce aux nouveautés apportées au genre et à sa rapidité, un jeu très populaire dans les salles d'arcade au début des années 1980. Le joueur déplace librement un vaisseau en vue de profil à la surface d'un planète et le but du jeu est de détruire l'ensemble des ennemis et de sauver des humains capturés par des aliens. Defender est un des premiers jeux vidéo (sinon le premier) à incorporer dans le haut de l'écran un mini écran radar qui affiche en temps réel tout le tableau en cours, le cadrage de la vue actuelle, la position du joueur, celle des ennemis, etc. Le nombre de bombes est limité ; il faut les utiliser avec parcimonie. Chaque 10000 points, le joueur gagne une nouvelle vie et une nouvelle bombe.
Lunar Lander. To pilot the lander, the player must counteract gravity by using the lander's aft thrusters to slow its descent.
The player uses a proportional throttle to adjust the strength of the thrusters, a new feature at the time of the game's release. Three buttons provide the ability to rotate the craft clockwise and counterclockwise, and to "abort" an approach by firing the thrusters at full strength for a short time. Each action uses up the craft's limited fuel, and when fuel has run out, the lander stops responding to the player's actions. Galaxian. Galaxian (ギャラクシアン, Gyarakushian?)
Is an arcade game that was developed by Namco and released in October 1979. It was published by Namco in Japan and imported to North America by Midway that December. A fixed shooter game in which the player controls a spaceship at the bottom of the screen, and shoots enemies descending in various directions, it was designed to compete with Taito Corporation's successful earlier game Space Invaders (which was released in the previous year, and also imported to the US by Midway Games).
The game was highly popular for Namco upon its release, and has been a focus of competitive gaming ever since. It spawned a successful sequel, Galaga, in 1981, and the lesser known Gaplus and Galaga '88 in 1984 and 1987 respectively, as well as many later ports and adaptations. Description Asteroids. Adventure. As the first action-adventure and console fantasy game, and with more than one million vintage copies sold, Adventure inspired the creation of those genres.
It was followed by multiple official and unofficial sequels, and it has been included in numerous Atari 2600 game collections. Roaming the world are three dragons: Sheriff. Sheriff (シェリフ?)
, also known as Bandido, is an arcade game developed by Nintendo R&D1 in 1979, designed by Genyo Takeda with art by Shigeru Miyamoto. Some sources claim that Ikegami Tsushinki also did design work on Sheriff. It is one of the earliest Western-style video games developed (following Gun Fight). The player controls a county sheriff tasked with defense of a town against bandits.
Sheriff has unique controls for shooting and moving around the screen. The shooting joystick consists of a switch that can be pointed into eight different directions. Space Invaders. Boot Hill. Boot Hill Description Boot Hill was produced by Midway Manufacturing Co. in 1977.
Midway Manufacturing Co. released 124 different machines in our database under this trade name, starting in 1959. Other machines made by Midway Manufacturing Co. during the time period Boot Hill was produced include Guided Missile, Double Play, Road Runner, Checkmate, Laguna Racer, Sea Wolf, 280 ZZZAP, Amazing Maze, Top Gun, and Tornado Baseball.
Cabinet Style Weights and Measures. Break Out. Breakout is an arcade game developed and published by Atari, Inc. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the 1972 Atari arcade game Pong, and built by Steve Wozniak aided by Steve Jobs.
The game was ported to multiple platforms and upgraded to video games such as Super Breakout. In addition, Breakout was the basis and inspiration for certain aspects of the Apple II personal computer. Pong. Oregon Trail (The) Screenshot from the Apple II version The Oregon Trail is a computer game originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974.
The original game was designed to teach school children about the realities of 19th century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding his or her party of settlers from Independence, Missouri, to Oregon's Willamette Valley on the Oregon Trail via a covered wagon in 1848. Download & Streaming : The Internet Archive Software Collection.
Collection eye The Internet Arcade is a web-based library of arcade (coin-operated) video games from the 1970s through to the 1990s, emulated in JSMAME, part of the JSMESS software package.