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Computersforcreativity. The Teacher's Guides To Technology And Learning. Welcome to the official guide to technology and learning by Edudemic! This part of Edudemic is meant to offer you, the teacher, some of the best and most popular resources available today. We’ve combed through hundreds of resources in order to narrow down our guides into something easy to read, easy to use, and easy to share. Below are links to the guides we have made so far. They’re always a work in progress so be sure to let us know if we missed something or if you have more resources you want us to call out in the guides.

We’re always looking for the best and most useful resources so don’t be shy, share! Just click on the title or image of each guide to view that particular resource. The Teacher’s Guide To Twitter Twitter has proven itself to be an indispensable tool for educators around the globe. The Teacher’s Guide To Flipped Classrooms We talk a lot about flipped classrooms on Edudemic. The Teacher’s Guide To Copyright And Fair Use The Teacher’s Guide To Google Glass.

27 Ways To Be A 21st Century Teacher. You can’t swing an iPad in the hallway without hitting someone talking about becoming a 21st century teacher, 21st century student, or something involving the 21st century. While I personally am quite over that term, it fits and makes sense. I guess. (Personally, I think a better term is ‘modern’ teacher or ‘connected’ teacher rather than just stating that someone exists within this century. Kinda vague, no?) So what does it take to become a 21st century teacher? Quite simply, it’s a little more than integrating the computer lab into the classroom. See Also: The 10 Skills Modern Teachers Must Have Think you got the chops to become a 21st century teacher, a modern teacher, or at least an educator who has a classroom of engaged students? Have I gotten you excited enough to start taking your own great leap into the world of modern education? What ways would you add to this visual?

Edtechfuture.png (1600×2263) Exobrain Looks Like An Awesome Mind Mapping Tool. Visualizing the ideas that you have in your brain is a tall order. Many of us creative types tend to carry around pads of paper and gravitate towards white boards to jot down our thoughts and scribbles. A really helpful tool to extract exactly how our ideas might become an actual “thing” is by using mind mapping software, which basically lets you create a cloud of words, ideas and thoughts that can connect to one another.

A service that will be entering beta soon called Exobrain could become the killer tool to take the mind mapping concept to the next level. Not much is known about the service, other than it was created by Colin Dunn and Nick Gauthier, and is still in development. There’s a demo that you can play around with though to see if this is something that might float your boat. Personally, I was blown away and want it right now: This video will give you a good idea of what you can do with Exobrain: ➤ Exobrain h/t Kyle Bragger Catch up with the best new apps every day at TNW Apps. Www.dramatica.com/downloads/Dramatica paradigms-0707.pdf.

ProCon.org - Pros and Cons of Controversial Issues. Critical & Creative Education. Critical & Creative Education. Critical & Creative Education. Mind and Brain. #edtools. Collaborize Classroom - Online Education Technology for Teachers and Students. How Technology Wires the Learning Brain. Kids between the ages of 8 and 18 spend 11.5 hours a day using technology — whether that’s computers, television, mobile phones, or video games – and usually more than one at a time. That’s a big chunk of their 15 or 16 waking hours. But does that spell doom for the next generation? Not necessarily, according to Dr. Gary Small, a neuroscientist and professor at UCLA, who spoke at the Learning & the Brain Conference last week. “Young people are born into technology, and they’re used to using it 24/7,” Small said. “Their brains are wired to use it elegantly.”

“The technology train has left. The downside of such immersion in technological devices, he said, is that they’re not having conversations, looking people in the eye, or noticing verbal cues. But that’s not the headline here. Video games, for example, aren’t just about repetitive tasks – many of them have built-in social components that allow kids to communicate. “Texting is an expression of what it means to be human,” Small said.

Dabbleboard - Online whiteboard for drawing & team collaboration - Interactive whiteboard software. 100+ Free Internet Resources for Real Teachers in Real Classrooms.