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Blender 2.7 Tutorial #2 : Understanding the User Interface & Preferences #b3d. 33 brilliant Blender tutorials. Creating 3D art can be expensive.

33 brilliant Blender tutorials

But thanks to creatives developing open source software, like Blender, everyone can get involved. In this article, we've rounded up the best step-by-step Blender tutorials from around the web. Improve your modelling, animating, rendering and compositing skills as you follow the projects and pick up tips from leading 3D designers. We've grouped the tutorials into three sections, so that as well as browsing the whole list you can jump straight to the guides that are most relevant to you. Master the basics 01. How to learn Blender 3D in under 24 hours. Until the day when desktop holography becomes a reality, 3D will remain the wholly grail of the graphics world.

How to learn Blender 3D in under 24 hours

But 3D can be a very technical craft. And each 3D program has its own idiosyncrasies, making it all a bit daunting. I cut my 3D chops on many programs that are now long dead and forgotten. Game Asset Creation - Blender Cloud. TIP - Modeling with the Poke Tool. 11 Useful Blender Tricks You May Not Know. Like with any other graphical applications, Blender is equipped with hotkeys and keyboard shortcuts that users can utilize for various purposes – the majority of which is to speed up access.

11 Useful Blender Tricks You May Not Know

In this article, I’ll lead you through some of those useful hotkeys that for whatever reasons, aren’t very well known. #1: Hide Everything Except the Selection In complex scenes, this can be very useful as it reduces the clutter and mess when working on you’re scene so you can focus on just these objects in the meantime. Hotkey: SHIFT+H. #2: Quad View This allows you to quickly and simultaneously check your scene on all the common axes and is similar to Maya’s default view.

Quick Tip: Import Textures Like a Boss. How to Make Fire in Cycles. 1.

How to Make Fire in Cycles

Delete the default Cube and add a Circle. 2. With the Circle selected, select the Quick Smoke menu entry, as seen below. 3. Under the Render Settings, make sure that the Device is set to CPU. 4. 5. Make a Grassy Meadow Scene. Using The Grass Essentials we’ll be making a realistic grassy meadow scene, complete with a hazy morning fog and hiking trail.

Make a Grassy Meadow Scene

A few more steps and you can get this: Downloads FYI: The Grass Essentials ends it’s introductory pricing on the 3rd of February. Right now is the lowest the price will ever be – get it before the normal pricing begins on Wednesday. Create something cool using the tutorial? Create a Volumetric Candle Using Blender 2.5 - Tuts+ 3D & Motion Graphics Tutorials. Modeling A Modern Interior Scene In Blender. Create And Render A Still Life Scene In Blender, Using Cycles. Today, we'll have a brief introduction to Blender's new rendering engine - Cycles.

Create And Render A Still Life Scene In Blender, Using Cycles

This tutorial will cover modeling a small and easy still life scene, setting up different types of materials used in cycles and then finally lighting and rendering the scene. First we'll create a simple scene, starting with the tea set. Delete all default objects in a new file, press Shift+A and add a Cylinder. With the cylinder selected, in the Tool shelf's (press T if it is hidden) command panel, reduce the number of vertices to 16.

Press 3 on the Numpad to get into the side view. Press Ctrl+R to add edge loops. With all the new loops selected, press S to scale them. Select the top center vertex and press Del to delete it. Select all vertices with A key and then press E to extrude them, press the ESC key or right click to confirm the position of the new vertices. Creating a Realistic Orange. Creating a Wooden Barrel. Creating a Spider. In this Blender 2.5 tutorial course, I’ll show you how to create a large spider, in preparation for Halloween.

Creating a Spider

We start by showing a good place to get reference images, then we begin modeling the spider from a Cylinder, pushing and pulling vertices and extruding until we get him in the shape we want. Then we add seams and jump in to start texture-painting. After we get the body painted up nicely, we add a second Material to the model, and apply it to the eyes.

Creating a Burlap Teddy Bear. 1. Creating a Burlap Teddy Bear - Blender Cookie. Creating a 3D Speaker Box Icon. Blender Tutorial - Powerful Curve Control with Hooks. Blender 2.5 Tips n Tricks. Blender 101, Shortcut keys list. Blender Topology Collection: Head Overview. Beginners Blender 3D: Tutorial 6 - Modeling a Cartoon Face. Anime Face Modelling in Blender. Blender Tutorials, Podcasts, Competitions & Products! Blender 3D Tutorials - Dark Scarab. Creating an Ocean with Foam in Cycles Part 1: Ocean Modifier and Dynamic Paint. Compendium: Blender Modifiers Explained. Tutorial: Cute Ghost with Cloth Sim and Cycles. Create a Volumetric Candle Using Blender 2.5 - Shaders.

Tutors

Totorial collections. Free cgCookie. Rendering. Compositing. Modelling. Animation. Camera materials and lighting. Rigging. Blender Basics - Introduction for Beginners - Blender Cookie.

Introduction to Texturing with Cycles in Blender. Introduction to Compositing in Blender - Blender Cookie. Using CrazyBump to Create Realistic Texturing. Not a fan of videos?

Using CrazyBump to Create Realistic Texturing

No worries! Here’s the text summary: Most people are taught that in order to texture something all you need is an image. However this gives boring, flat and very unrealistic results. It’s essentially the same as printing off the texture onto a piece of paper and sticking it onto a wall: The light doesn’t interact with the bumps in the texture, nor the gloss. A better method is to generate a normal map, specular map, occlusion map and displacement map.

This allows the light to interact with the bumps, gloss and displacement, resulting in a much more realistic material: Very few artists can be bothered creating all of these, but it’s the biggest thing that separates realistic materials to average materials. Tutorials. 23 simple, useful blender tutorials you may have missed. Over the past few weeks, my inbox has been growing with requests for specific blender tutorials.

23 simple, useful blender tutorials you may have missed

I’ve met a lot of these requests, but unfortunately I can’t complete them all. So if I haven’t made the tutorial you requested, my apologies. The good news however is that a lot of the tutorials that have been requested have already been made by other members of the community. 33 brilliant Blender tutorials. Blender Tutorial for Beginners: How To Make A Mushroom. If you're new here, you may want to subscribe to my RSS feed or follow me on Twitter.

Blender Tutorial for Beginners: How To Make A Mushroom

Thanks for visiting! Learn how to create mushrooms in Blender It’s a sad, familiar story: a game programmer wants to create a 3D game, but has no 3D models to use! If this sob story sounds familiar, don’t feel bad — you’re not alone. Beginning Blender Tutorial: Animating and Rendering a Mushroom. If you're new here, you may want to subscribe to my RSS feed or follow me on Twitter. Thanks for visiting! Learn how to make this mushroom bounce! In the previous Blender tutorial, you created a happy little mushroom, who is quite the “fun guy”.

However, a static mushroom in your game won’t be terribly exciting; the mushroom should hop and nod as he moves around the game scene. Fortunately, Blender can help with this task. Open source tool for making 3D characters. How to Align Vertices in Blender. Blender Character Creation: Modelling. Blender Character UV Mapping 1 of 3. Som C. Opensim and Secondlife specific Blender tutorials for my dear friends and respected senior citizens who are new to Blender and want to learn it. Nothing professional here. This is a very very easy, slow paced and real-time tutorial series specifically meant for Secondlife and Opensim users who have just started using Blender. I remember how frustrated I was when I started learning blender ( and still experience this many a time due to the overtly complex nature of Blender. ). There are times when things don't work as expected in Blender.

LOL.So, here, I am trying to cover up every loop-hole to save a new comer from the initial frustration. NB: I am investing a lot of my RL time while making this series for free to all who are beginners like myself. I will certainly post tutorials for your requests that I have already received and hopefully will be receiving. Warm regards. :) Opensim and Blender are free, Opensource Software.Second Life is a trademark of Linden Research Inc. Car simulator for animation. 5 Common Pitfalls For Blender Beginners. Posted by Aidy Burrows on October 20th, 2014 | 26 Comments New to Blender?

Know someone who is? Seen them do these common pitfalls that I’ve highlighted here? Please tell me of any more you think should be included on the page! An alarming amount of people give up on Blender too early on because of a few initial stumbling blocks. There’s what I think are 5 big ones here but there are others. Enhanced 3D Cursor Addon can be found here. If you liked that, why not try this > Rock, Paper, Scissors. Ivo Grigull - 3D-Character Rigger / Animator. Blender 2.6 Tutorial 12 - UV Mapping (Image Textures) Blender 2.6 Basics #09 : Animation 101 #b3d.

Blender Tutorial: Basic Walk Cycle. Blender 2.7 Tutorial #11 : Intro to Lighting & Rendering in Cycles #b3d. Blender Tutorial - Cycles, Materials, Nodes - Part 1. Using CrazyBump to Create Realistic Texturing. Not a fan of videos? No worries! Here’s the text summary: Most people are taught that in order to texture something all you need is an image. However this gives boring, flat and very unrealistic results. It’s essentially the same as printing off the texture onto a piece of paper and sticking it onto a wall: The light doesn’t interact with the bumps in the texture, nor the gloss.

A better method is to generate a normal map, specular map, occlusion map and displacement map. This allows the light to interact with the bumps, gloss and displacement, resulting in a much more realistic material: Very few artists can be bothered creating all of these, but it’s the biggest thing that separates realistic materials to average materials.