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Rain Room at MoMA: Random International | 13 May Click to enlarge It’s been a weekend of wall-to-wall art and design here in NYC with art fairs small and large, from Pulse, to Nada, to Collective, to Frieze and, of course, the opening of Rain Room at MoMA, the interactive and immersive installation by rAndom International that first debuted at the Barbican Centre in London last October. I will be featuring some of the highlights, for me, from these events in the next few days but here, for starters, is the amazing Rain Room.

Rain Room is a large-scale environment (in the case of MoMA, it’s a separate entity outside the museum on 54th Street) with a field of pouring rain whose flow is suspended detecting the presence of bodies, allowing visitors to wander around the room amidst the beautifully highlighted drops, without getting wet. Injection moulded tiles, solenoid valves, pressure regulators, 3D tracking cameras, custom software and steel beams are involved in the production of the installation. 'Cloud' Installation By Pernilla & Asif | Architecture. Home. Natebu. Moogaloop.swf?clip_id=10437744&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1. FINE COLLECTION OF CURIOUS SOUND OBJECTS. The arrangement includes six exceptional exhibits from the world of sounds and acoustics.

At first sight looking trivial, each object incorporates a very unique ability. The magical character of each object is accompanied with a little story, almost completely concealing the existence of technical components such as speakers or sensors. Only small connection ports as well as the uniform black finishing point to thier unusual abilities.

In form and functionalty all these exhibits pursue John Maeda’s „Simplicity“. They are enjoying to use, they are surprising and one wants to explore and investigate them. project by Georg Reil and Kathy Scheuring, January 2010 University of Applied Sciences Würzburg-Schweinfurt built with processing and arduino thanks to: Prof. Cityvoice. Justin Goodyre – Constructing Realities | ARUP Phase 2 Gallery | London 2010. Magic Carpet. Xipe Tótec « NAIT5. A Helium-filled Kinetic Drawing Sculpture by Karina Smigla-Bobinski. ADA – Analog Interactive Installation, is a kinetic sculpture by German-based artist Karina Smigla-Bobinski. The installation is made form an enormous helium-inflated sphere trapped inside a small room that’s spiked with dozens of protruding charcoal pieces which scrape the edges of the gallery wall as participants push, toss, and otherwise manipulate it.

Most recently it was on display at the Electronic Language International Festival in São Paulo this Summer that took place in São Paulo. It’s fascinating to me that given the constraints of the sphere and room, a single outcome (pictured at bottom) is destined to emerge, but yet requires the participation of dozens if not hundreds of gallery visitors. Reminds me of the work of Roman Ondák. (via we make money not art, photos courtesy we make money not art, s.antonio, and the artist) Fantastic Kinetic Sculptures by Limee Young. South Korean artist Limee Young makes these diabolically complex kinetic sculptures using stainless steel components, embedded cpu boards, microprocessors, servos, and other mechanical doodads I’m not going to even pretend to understand. The devices seem to have no practical function other than being completely mesmerizing in a strangely perfect way. You can read a bit more about the devices on his blog and see a couple larger images on mu-um.