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Customer Journey Maps - How to Build One. When a customer uses a company’s products and services to achieve a goal or need, they are going on a journey from point A to point Z.

Customer Journey Maps - How to Build One

A customer journey map charts the path a user takes from the beginning of this journey to the satisfaction of that need. “Mapping out the customer journey is an effective way to understand what turns a viewer into a long-term, loyal customer.” – Kofi Senaya, Director of Product at Clearbridge Mobile Understanding a user’s needs is the bedrock of great design. User experience and product designers draw upon a range of tools and methods for uncovering the needs of their users and designing a product that meets those needs. User eXperience - Jesse James Garrett at USI. The 14 Characteristics of Polite Software, Part 1. 1.

The 14 Characteristics of Polite Software, Part 1

Polite software is interested in you. If you’ve read Dale Carnegie’s superb book How to Win Friends and Influence People, you’ll be familiar with his core recommendation for getting people to like you: be genuinely interested in them. Understand what drives them, ask them the right questions, learn what makes them happy or sad, and let them know they’re important to you. When others pay attention to us, we are more likely to enjoy them. I am a big fan of video games, and there’s no game in recent memory as thoroughly addictive as Battlefield 1. UX STRAT’S Presentations on SlideShare. Become a UX Designer from scratch. What you will learn An introduction to the main areas of user experience work, and why it matters The various UX roles in an organization How to create UX deliverables—with downloadable templates on creating personas, customer journey maps, prototypes, and many more How to go through the five stages of the design thinking process: empathize, define, ideate, prototype, and test How to build a UX portfolio as well as land yourself a UX role The confidence to work with clients as a UX consultant.

Become a UX Designer from scratch

Chris Nodder - LinkedIn Learning. Linkedin. Examining First Time Use – uxdesign.cc – User Experience Design. 15 Guiding Principles for UX Researchers. We’ve found that a lot of first time UX researchers have similar questions and concerns when they start working in UX design.

15 Guiding Principles for UX Researchers

So, we thought we’d round up and tackle some of the most common questions to form a set of useful principles for UX researchers. F-Shaped Pattern For Reading Web Content. Among NN/g’s contributions to the world of UX, perhaps one of the most cited is the F-shaped reading pattern for web content, which we identified in 2006. Over the years, many have referred to this research, sometimes correctly, and in many other instances misinterpreting it. In this article, we aim to report on recent research revisiting it and also to clarify some of the misconceptions related to the F-pattern.

In particular: Scanning on the web does not always take the shape of an F. Getting Started in User Experience. What a UX Process Involves Some UX professionals break their UX process down into three phases—Research, Design, and Evaluation.

Getting Started in User Experience

Research The Research phase of User Experience is important in clearly defining a business problem while gaining a better understanding of users’ needs. Insights derive from internal data sources such as stakeholder interviews and external data sources such as field studies. Explaining UX Design To Your Team. Unlike other roles in a startup or middle-sized tech company, the role of the UX designer is still unclear to many.

Explaining UX Design To Your Team

Such is the newness of the field that you might very well be the first UX designer employed by your new firm. If you’re a new recruit at a startup, for example, your first challenge will be explaining your role to the rest of the team, as well as the value you will be bringing to the company in terms of increased conversions, customer retention and repeat visits to your site. Not only will you likely find some confusion over what your role in the team will be, but also around what UX design is, and in particular how it differs from graphic design, UI design and web development. The Ultimate List of UX Topics All Beginners Should Know. When entering a new field, there’s usually a standard curriculum to learn.

The Ultimate List of UX Topics All Beginners Should Know

Front-end developers learn HTML & CSS. Content producers learn the basics of copywriting. But… Beginner's guide to UX. If you are just starting your journey into user experience / UX design you may be a bit confused by all the terms and methodologies that our out there.

Beginner's guide to UX

Luckily The UX Review is here to help with our beginner’s guide to UX! We give you step by step guides on the techniques you can use to both explore design problems and then come up with truly user centric solutions all the way through to delivery. In this phase of your project you are trying to learn everything you can about your users and also the business requirements. A successful design balances this two sets of often competing requirements. A mixture of desk based and field research will give you insight on who you are designing for. ..More coming soon! 7 Step Guide to Guerrilla Usability Testing: DIY Method.

Back to our blog In the field of User Experience and Product Development, research and planning rule the show.

7 Step Guide to Guerrilla Usability Testing: DIY Method

Neglecting either of them will backfire on you and your organization with high user abandonment, increased need (and cost) for customer service, increased cost and time for development, and all in all—a complete waste of available resources. But what can you do when deadlines are near and the budget is low? Advice for New UX Designers. By Warren Croce Published: May 31, 2016 “As UX designers, our job is to create the best possible experiences for our users or customers. … You must deeply understand, respect, and have compassion for [them].”

Advice for New UX Designers

Since I’ve worked as a UX designer for 25 years—mostly within technology companies—I thought it would be helpful to designers who are new to the profession if I shared some of my thoughts about UX design. So, in this article, I’ll offer some advice about working in User Experience to UX designers who are just beginning their careers. Cultivate Empathy. Building Better CX through Ethnography.

Ethnography—the study of observing, documenting, and analyzing behavior—is a valuable business tool for discovering and understanding user needs. Because of this, we’re leveraging ethnography’s unique strengths to improve customer experience and provide insightful recommendations to our clients. Ethnography is different from other forms of qualitative research because it requires complete immersion into real world situations and social dynamics.

For the ethnographic researcher, the act of listening is as valuable as speaking or acting,and nonverbal feedback is recorded with the same level of detail as spoken word. To wizard, or not to wizard: designing forms that work - Optimal Workshop. “Dear UX Agony AuntWe’re designing a membership application. Some people think it’s best to bring the customer to a landing page and let them self navigate to add the features they want and complete their membership. Yet others think that the customer should be guided through a linear process. The Price Of Not Using UX Patterns. When users encounter familiar conventions, they already know how to use them, they feel safe and secure, they can use the product (or the service) efficiently and effectively, and in most cases they also feel satisfied. Breaking the conventions, on the other hand, can easily lead to significant usability issues.

That’s why UXers and human-computer interacton experts usually encourage the use of “UX Patterns” as much as possible to avoid creativity while designing micro-interactions, so as not to surprise users and confuse them. Any professional that has ever conducted usability testing can indicate that deviations from conventions will probably result in a negative effect on system status acquisition, reaction time, and on satisfaction. Forbes Welcome.

Definition

A Guide to Designing Cool URLs. URLs are an often overlooked part of web design, yet in many ways they may be the most important aspect of your website. Webmonkey readers are no doubt familiar with the basics of good URL design — URLs should be readable and, most importantly, cool URLs never change. If, perchance, you’ve never spent too much time thinking about URLs, now is good time to read the W3C guide on the subject. But beyond the basics of good URL design, the web is awash in a variety of URL best practices, some better than others. GitHub designer Kyle Neath recently posted an excellent article on what makes a good URL, how you can make your URLs better and why it matters: URLs are universal.

Some designers will no doubt argue that the URL doesn’t matter. Progressive Content for Progressive Reduction. Every new interface we come up with is also an exercise in instruction design. Les meilleurs conseils des créateurs d’applications mobiles en France. How to Game Friction for Better UX. No one likes friction. Friction slows things down and makes us work harder. Sometimes it makes sparks fly. Bright minds have been busy for centuries fighting it everywhere: from the first wheel to fighter jets and high-speed trains (and, more recently, the Hyperloop). How to Perform Your Own Lean Mobile Usability Testing. Google I/O : Concevoir des applications pour la réalité virtuelle. The Power of Disciplined Simplification. Over the last few years, we’ve seen a noted shift in the quality of customer experiences across industries, as well as an increased emphasis on outside-in thinking.

That’s good news for customers, but bad news for companies still seen as “just average” compared to brands that stand out with truly great experiences. Startups that focus on the importance of design as well as the customer have succeeded in attracting loyal followings while shaking up the status quo, and created jobs for thousands along the way. The pressure on established companies to examine their goals, processes, culture, and approach—and re-orient them around the customer—is now greater than ever. Make Your App Vital By Reaching Out to Users in Context. When users download an application, how does their initial intrigue to transform into the feeling that the app is a vital part of their daily existence? The definition of "vital" differs depending on what kind of app users are looking for (e.g. productivity, utility, gaming), but a vital experience transcends basic functionality for each of these app categories.

Making Mobile Design More Productive in Three Simple Steps. Response Time Limits: Article by Jakob Nielsen. [5W] For Developers, a Little UX can Go a Long Way. When it comes to software development, some people hold a dated belief that programmers dream products up and write super cool code to bring them into the real world. Fixing Six Mistakes Companies Make when Working with UXers. User Testing: Articles, Training & Reports. UX Without Users Is Not UX.

Demonstrate Thinking Aloud by Showing Users a Video. Selecting an Online Tool for Unmoderated Remote User Testing. UserTesting: Remote Usability Testing Software. Results in 1-hour. UX testing - Look back - Examples. Usability 101: Introduction to Usability. User Experience Debt. Creating awareness and acting on missed opportunities Have you ever borrowed something from a friend and written them an “I.O.U.”? I have. But have you ever written one to the people that use your website, your application, or your online services? No? I didn’t think so*. Most digital products – like websites, apps, and online services – are designed and built with the best intentions. A Brief History of the Term The term “UX Debt” stems from another financial analogy called Technical Debt coined by Ward Cunningham to describe the hidden, future costs of cleaning up sloppy code and repairing unstable components of software because corners were cut during development.

Training vs. Design. A friend of mine, a mid-level manager in a large company, recently told me about his employer’s new expense tracking system. Like many big organizations, my friend’s firm designs and builds many of its internal applications. While rolling out the application, this company asked its employees to take a two-hour training session to teach them how to enter their expenses.

Using Back-End Design to Create Customizable Front-End Mobile Experiences.