
Tutorials
Get flash to fully experience Pearltrees
Exposure is controlled by shutter speed, aperture, and ISO speed. "Stops" let you directly compare and swap these to produce the image you want. In photography, a "stop" is a widely misunderstood concept, feared by many because it sounds so complicated. However, it's actually very simple: A stop is a doubling or halving of the amount of light let in when taking a photo. For example, if you hear a photographer say he's going to increase his exposure by 1 stop, he simply means he's going to capture twice as much light as on the previous shot.
What is a "Stop" of Exposure in Photography? | Photography Mad
10 Things I Learnt from Daily Shooting
A Guest Post by David Powell from Shoot Tokyo Here are a few lessons I have learnt from daily shooting… I hope you enjoy. 1. “Do or Do Not…. There is no Try”Turn Your Photos into Beautiful Glass Etchings!
Before printers spewed out photos on paper, photos were printed on glass! Sure, that sounds like the kind of thing your Uncle Buck would make up, but we’re telling you, it’s totally true . Just to prove it, here’s a tutorial on how to put your own photos on glass with etching ! It’s a different technique than 19th century photographers used and is as easy as old school iron-on transfers. The results? They’ll put you on par with the most bad ass of our photo fore-fathers.3• You are here: BobAtkins.com > photography > tutorials > This Page
Crop Sensor (APS-C) Cameras and Lens Confusion
This tutorial doesn't cover reasons why you might want to shoot with RAW and stitch in 16bit format. It is a simple HOWTO listing the tools available and how to use them with hugin.
16bit workflow with hugin
HDR Tutorial | High Dynamic Range Tutorial
100 Websites to Teach Yourself Photography - Photography College
So you are thinking of taking up photography as a hobby. Where do you begin? The age of point and shoot is over.Flash Photography with Canon EOS Cameras - Part I.
The blog of editorial photographer Zack Arias » White Seamless Tutorial :: Part 1 :: Gear & Space
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