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Conan's Editors Absolutely Love Apple's New Final Cut Pro X. Conan's Editors Absolutely Love Apple's New Final Cut Pro X. Conan O'Brien Slams Final Cut Pro X‬‏ ACTION! Filming A Fight Scene. A reposted article from The Wages of Cinema.

ACTION! Filming A Fight Scene

(Which is me) Action! Digital Film being the visual art that it is is perfect, even better suited, for telling stories through actions more than words. Although that is a broader topic than what we are looking at today. Today we are looking at Action as genre. So my interest today is in the fight scene and the ‘Action sequence’. Filming a Fight Scene - Article from Indie Movie Making. How to shoot a fight scene from VideoMaker. A great article from The Guardian on just how bad Hollywood sucks at fight scenes now. Finally some Film Riot thoughts on fight scenes.

Featured image courtesy of josue64. FCP X: Soften Skin Texture Quickly. You are here: Home » Articles » Effects » FCP X: Soften Skin Texture Quickly Posted: September 1, 2013 For state-of-the-art skin softening and smoothing effects, check out Digital Anarchy’s Beauty Box.

FCP X: Soften Skin Texture Quickly

Using an equal combination of facial recognition and magic, this plug-in for FCP X, FCP 7, and Premiere can make even the roughest skin look wonderful. However, for those situations where you either don’t yet own Beauty Box, or the deadline requires something that will render REALLY fast, here’s a technique you can use to soften skin tones and add a bit of a glow to a romantic closeup. This screen shot illustrates our final result.

Unlike Beauty Box which just softens the face, we are softening the entire image, not just the skin, and decreasing the amount of contrast so that wrinkles appear less deep. Here’s the starting image. Edit the clip you want to soften into the Timeline. Open the Effects Browser (Cmd+6) and drag Blur > Gaussian Blur from the Browser on top of the upper clip. Done. Download a free Final Cut Pro X shortcut cheat sheet. 117: Media Management in Final Cut Pro X (v10.1), Larry Jordan & Associates Inc. Presented: Jan. 22, 2014 In-Depth Look at Libraries, Events, and Media Each week, Larry Jordan presents a live, on-line, video training webinar discussing issues related to video editing and post-production.

117: Media Management in Final Cut Pro X (v10.1), Larry Jordan & Associates Inc.

For a list of upcoming webinars, click here. Duration: 58:31File size: 280 MB (ZIP file)Format: MPEG-4 movie (HD: 1280 x 720) DOWNLOAD NOTE: After you complete the store checkout process, you will see a Download Link on the Order Confirmation page. Click to see larger image. The Best Training in Final Cut Pro. You are here: Home » Articles » FCP X: Keyframes and Curves Posted: July 29, 2012 David Doob pointed this out to me — you can change the shape of the line between two keyframes to add ease-in/ease-out behavior to the transition between two keyframes.

The Best Training in Final Cut Pro

This is new to FCP X – in FCP 7, we needed to manipulate Beziér control points attached to each clip. No longer. Here’s how this works. 1. 2. 3. To move a keyframe in time, drag it horizontally. The Best Training in Final Cut Pro. The Best Training in Final Cut Pro. You are here: Home » Articles » Editing » FCP X: Cool Tip to Move Clips Posted: June 30, 2012 This article got its start from a question from Javier Puente: “…My question is [whether] there is a way to copy from anywhere in the story line and paste it to the end [of the project]?

The Best Training in Final Cut Pro

Larry replies: Hmmm… yes, but it isn’t intuitive, because what you want to do is copy the clip without moving the playhead. While you can copy a clip from anywhere in the Timeline, press the End key to jump the playhead to the end of the sequence, press Command+V to paste, there is no keyboard shortcut to take the playhead back to its position prior to jumping to the end. Nor is there a keyboard shortcut that pastes to the end of the sequence without moving the playhead, since pasting always uses the position of the playhead…. FCP X: Variable Speed Effect. FCP X: The Truth Behind Performance with Optimized Media - Final Cut.

Most DSLRs typically shoot in a compact, complex format (usually H.264 or AVCHD) that takes up a small amount of space.

FCP X: The Truth Behind Performance with Optimized Media - Final Cut

These compressed formats take more work for your Mac to decode than formats like ProRes 422, in which each frame is completely independent from one another. When you optimize media—on import or afterwards—you’re transcoding to ProRes, and theoretically making the editing process smoother. But how much help does your Mac really need, and how much difference does it make? 1 - Playback of native media Most current Macs can play back unfiltered H.264 just fine, without dropping frames. FCP X’s Preferences window’s Playback tab, where you can deactivate or delay background rendering, and choose to be notified of dropped frames during playback. After rendering, everything’s fine on any Mac. Final Cut Pro X myths busted. When Final Cut Pro X was released, a thousand editors suddenly cried out in terror.

Final Cut Pro X myths busted

Far from being silenced, however, the noise continued as a rolling grumble, audible as background noise to this day. At release, FCP X was far from perfect, but it’s changed. While many (not all!) Of the feature gaps have been plugged since release, there is still hear the same old criticisms levelled against it.