OpenGL

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http://www.cs.ubc.ca/~wetzste1/OpenGL/index.php

Gordon Wetzstein Homepage

Simple GLUT - it could not be easier!
Tutorials http://www.codecolony.de/opengl.htm#DisplayLists

OpenGL Colony

In this tutorial I will explain how the OpenGL Coordinate System works. You will also learn about Perspective Projection and Orthographic Projection (the latter is used for technical renderings like autocad, the former is used for video games, or interactive graphics rendering). This tutorial puts the basic pieces of the 3D graphics puzzle together. http://www.falloutsoftware.com/tutorials/gl/gl0.htm

OpenGL Coordinate System Tutorial (Camera, Plane, Basics)

Support-PlatformSpecifics-VisualStudio osg

http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio Follows are details on usage of OpenSceneGraph from source packages.