emergence

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http://www.bitstorm.org/gameoflife/

John Conway's Game of Life

The Game The Game of Life is not your typical computer game. It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway.
Snowflakes forming complex symmetrical patterns is an example of emergence in a physical system. In philosophy , systems theory , science , and art , emergence is the way complex systems and patterns arise out of a multiplicity of relatively simple interactions. Emergence is central to the theories of integrative levels and of complex systems. [ edit ] Definitions http://en.wikipedia.org/wiki/Emergence

Emergence

Life 3d

http://fbim.fh-regensburg.de/~saj39122/doefe/ Welcome! This is a java 1.1 implementation of the famous Game of Life in three dimensions. The (current) rules are: Every cell survives if it has 3, 4 or 5 neighbours. A new cell will be born if there are exactly 5 neighbours. As it can be real fun playing with this applet and finding out the meaning of all those buttons and sliders, we did not include any documentation. It is recommended to use AppletViewer 1.1.7 or later.
Press & Drag mouse to rotate a life form. Press Enter to set new parameters values from the text fields. You can choose any reasonable N - size of the grid (e.g.

3D Game of Life

http://www.ibiblio.org/e-notes/Life/Game.htm