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Products — Built by us, for the Web — mozilla.org. Persona — an identity system for the web — mozilla.org. A simpler way to sign in At Mozilla, we believe that your online life is your business. With that in mind, we created Persona to make it easier to sign in to websites. Persona allows you to sign in to sites using any of your existing email addresses; and if you use Yahoo! Or Gmail for email, you will be able to sign in without having to create a new password. Roam free Many sign-in systems track your behavior around the web; and some even share that info with other sites and social networks.

Easy for developers Persona makes things easy for site owners, too. WebFWD | Home. Mozilla Labs. PDF.js. Introducing a Minimalist HTML5 Game Template | Mozilla Labs. Today, we’re releasing version 0.1 of an HTML5 game template (the github repo). This template provides basic infrastructure so that as a game developer, you don’t need to do a bunch of busy work to get started: you can hit the ground coding. As no particular engine or framework is assumed, it is usable for any sort of game. More details, from the README.md: Fast StartIncludes Toji’s game-shim polyfills to smooth over browser differencesEasy to pull in key libraries from github using James Burke’s voloEasy to Build & DeployBuilds minified game configured for browser appcache using UglifyJS and almond.jsTrivial to deploy to a live server (currently supports github-pages)Default Best Practices Help Your Codebase ScaleStructured for maintainability using RequireJSIncludes pre-configured QUnit test harnessEasy to SpecializeHigher-level, specialized templates can easily be built on top of this.

We will build one specifically for the Gladius engine in the near future. Your Thoughts & Feedback. Html5-game-template/README.md at master · gladiusjs/html5-game-template. Changing the world with WebFWD | Mozilla Labs. Introducing Gladius 0.2 | Mozilla Labs. Today we are proud to release the next version of our open-source Javascript game engine, Gladius 0.2. For this release, we focused on making the API more intuitive and improving modularity. The driving goal for these changes is to make it easy for developers to customize the engine for their projects and to share their own engine plug-ins with the Gladius community. Community-driven Gladius is an experimental, community-driven Mozilla project, and seeing more people join is a great source of energy and motivation for us. For example, Chris Stromjumped into Gladius a few weeks ago and has been writing a great blog series about his experiences.

Engine plug-in support, updated documentation and more The biggest update you’ll notice in this release is support for engine plug-ins through a new extension framework. We’ve also updated READMEs and new examples that will help you get started with Gladius. Get involved Some specific areas where you can get involved: What’s next.

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