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CrashCourse. William Spaniel. Game Theory 101: The Complete Textbook on Amazon: Two prisoners are locked into separate interrogation rooms. The cops know they were trespassing and believe they were planning on robbing a store, but they lack sufficient evidence to charge them with the latter crime. Thus, they offer the prisoners the following deal: If no one confesses, both will only be charged with trespassing and receive a sentence of one month. If each prisoner only want to minimize the amount of time he spends in jail, what should they do?

This lesson introduces the concept of strict dominance, which is a very useful tool for a game theorist. Game Theory with Ben Polak. Pop Fiction Clips, and Extras! DYKGaming. Obscure Gaming. Gaming Mysteries. DefendTheHouse. Science of Games. Pach-Attack! Pop Facts. Gaijin Goombah. Completely Unnecessary Podcast. Lore In A Minute! See what's next on Maker.TV ► Whetzel's got the origin story of The Legend of Zelda! Written by Phil: Voiced by Jimmy Whetzel: Animated by Edgar Nielsen: Transcript: 1985 saw the world completely enthralled in Nintendo's groundbreaking Super Mario Brothers, but its designer, Shigeru Miyamoto, was already hard at work on what would become his next masterpiece: The Legend of Zelda.

Inspired by his childhood experiences of exploring forests and caves, Miyamoto teamed up with Takashi Tezuka to create a game that would impart a sense of freedom and wonder to the player - the complete opposite of Super Mario which relied heavily on high scores and arcade-style gameplay. Yet, with all its innovations, the Legend of Zelda still had one last revolutionary feature packed into the cartridge: game saving. The Game Theorists.