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Punk, Crap, and other

Gayming. Theory. FEMICOM, the feminine computer museum. The Casio Loopy Collection The FEMICOM Casio Loopy Collection is devoted to resources related to the Casio Loopy video-game console.

FEMICOM, the feminine computer museum

Entire Collection: A-Z The list below represents titles as they appear in US or Japanese releases. Japanese titles appear in romanized but untranslated format (e.g., Wanwan Aijou Monogatari).


Art games. Auditorium - Index. Play the first game we ever created together.

Auditorium - Index

Auditorium hit the scene in 2009. Since then, its sleek design, vibrant colors, and iconic soundtrack have captured the imagination of thousands of players worldwide. Now, we invite you to follow the same journey. Remember, there are no right or wrong answers, only your answer. Start by filling your first audio container. Click the game area, turn up your speakers, and relax. If you don't see the game, you may need to update your Flash player, or disable any flash blockers you may have enabled. If you enjoyed the demo, we highly recommend trying out the full version of the game which has 70+ levels spread across 15 Acts. Weblog - That old question again. This post is just getting less and less timely.

weblog - That old question again

On the other hand, this question is timeless. "Birth of an Icon" - found at That said, the event which sparked this post happened almost a year ago now. So after reading this new post by Mark Danger Chen, which deeply abuts the themes of postmodernity which this here post is really about, I figured I'd better just hurry up and get this thing out the door today.

SOS_SLAVES Changing the trafficking game. Illustration by Ian Peter Hosfeld A social game project on global human trafficking.

SOS_SLAVES Changing the trafficking game

SOS_SLAVES is a web-based video game aiming to raise awareness and inspire players to take action on global human trafficking.


Studios. Sound. Education. People. Kill Screen. Game Critics Awards. Publications - adrienne shaw. Journal Articles Blind-Peer Reviewed Martey, R., Kenski, K., Folkestad, J.

Publications - adrienne shaw

Welcome to indiePub Games. Excerpt: Goals & Genres: What Are The Possibilities? [In this extract from Game Development Essentials: Third Edition, author Jeannie Novak offers a breakdown of game genres and goals, giving aspiring developers a better taste of how games fit into a number of established archetypes.] Key Chapter Questions - What are some non-entertainment goals associated with game development?

Game club - Kotaku.


Adventure Gamers. The Night Journey. Arthouse Games. This page holds a collection of off-site articles, essays, and manifestos that deal with art and games.

Arthouse Games

Realtime Art Manifesto On Sore Thumbs and Manifestoes (aka "The videogame revolution that I want") Why You Owe the Columbine RPG --- Patrick Dugan on taking games seriously. Dogma 2001 --- Ernest Adams adapts the Dogme 95 rules for games. Going Against The Grain --- Chris Hecker on what is easy or hard in a given medium. Will Computer Games Ever Be A Legitimate Art Form? Jay is Games - Indie Games, Browser Games and Casual Game reviews, walkthroughs, room escape games, point and click games, puzzle games and more!

This Gaymer's Story. The Gay Gamer. Brandon Boyer – Offworld. About Brandon Boyer Just trying to live a wild, pure, simple life.

Brandon Boyer – Offworld

Retro Remakes flipside: Demaking modern games The other side to the Retro Remake phenomenon is, of course, the demake (a term, I’ve just found out via Wikipedia, was coined by Polytron’s Phil Fish): taking a modern game and simulating it as if through retro tech. We’ve … Continue reading Retro Remakes: The official repository Because there’s just no way I could adequately cover all of the excellent remakes that have flowed out of the indie/freeware community over the past several years, here’s the resource from someone that has, which you should pay close attention … Continue reading. Vorpal Bunny Ranch. I’m Tired of Being a “Woman in Games.” I’m a Person.

While I understand this is a rant, and I'm totally okay with that because god knows I've ranted...but well.

I’m Tired of Being a “Woman in Games.” I’m a Person.

Okay, I agree on several points, SEVERAL points you're making, in fact over the last month we've had plenty of sexism/sexist articles on Kotaku which I don't mind for the most part (cept for the Bitch article...that was a non issue for me.) Here's the thing, Kotaku has to decide to pick WHICH article theme they want to go with each day, you can't have a blathering piece on whatever Felicia Day is doing and how cute she is and then in like the next three post "Feminist Whore achievement" the next. Games. Critical Distance. Our Games Archive - Choice of Games. Choice of the Rock Star Rock your way to the top of the ’80s charts in this epic interactive tale of music and mayhem!

Our Games Archive - Choice of Games

Will you achieve immortality or flame out on national TV? Reckless Space Pirates You have a choice: join a crew of space pirates to steal priceless slime from a nest of mushroom-like aliens–or hoodwink the pirates and team up with the mushroom colony to prevent an interstellar war! The ORPHEUS Ruse.