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Glow in the dark Bubbles. 1990s Childhood in 4 minutes.

In Case Im Bored

Anti Joke. What are Antijokes?

Anti Joke

Anti Jokes (or Anti Humor) is a type of comedy in which the uses is set up to expect a typical joke setup however the joke ends with such anticlimax that it becomes funny in its own right. The lack of punchline is the punchline. We’ve just released huge update to the iOS app! Now, access all your favorite text and photo sites like Anti-Joke, DIYLOL! A few things didn’t make the original cut (like comments) but they’ll be back soon. NEW ANTI-JOKE BOOK!

Want more? Colour My World. Ten games that make you think about life. At the start of this year, we decided to come up with a list of Flash casual games with a philosophical bent.

Ten games that make you think about life

To be honest, we struggled. After days of research, we could only find a handful of games that had the thought-provoking depth we were looking for. Our list (which you can view by clicking here) was therefore only five games long. Fast forward to now, and it is remarkable how much difference a few months can make. Thanks to the work of pioneers like Daniel Benmergui, Gregory Weir and PixelAnte, there is now an abundance of clever arty Flash games to pique our intellects, and as a result creating this follow-up list of games that make you think has been a doddle. In a wonderful twist, it seems it is the Flash gaming space - until now known more for the throwaway nature of its games rather than depth - that is leading the way in this exciting new area of gaming, as we hope the following games prove. 1Immortall The game starts with you crash landing on a planet. 2Loved 5Coma 6Loondon.

2295. Espionage Chasing Game. Espionage requires at least two (possibly more) teams of three people each, plus at least one referee.

Espionage Chasing Game

The most unusual part of the game is that the players don't know which team they are on. Teams change with each round. The game is traditionally played at night in a home and the surrounding yard. At the beginning, before the first round, players are taken around and shown a large number of places (locations) and objects. Locations include some inside the house and some outside.

When a round starts, one or more kids are chosen to be the referees (which can be more fun than being on the teams). Each team has three roles. The mate knows two locations, the meeting place and the goal, but not which is which. The yeoman knows an object (the totem), the password, and the jail(s) of the other team(s). The purpose of the game is to get the totem to the goal.

This is a game with many opportunities for winning by deluding the other team into thinking you are part of their team. Game of Life. The Game The Game of Life is not your typical computer game.

Game of Life

It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway. This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a collection of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game. playgameoflife.com New developments of this page will continue on playgameoflife.com. playgameoflife.com The Simulation Figure from the XKCD RIP John Conway comic. The Rules For a space that is 'populated': Each cell with one or no neighbors dies, as if by solitude. Each cell with four or more neighbors dies, as if by overpopulation.

Brain Magic Show.