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TipOfTheWeek - ParticleFlow pt. 2: Make cool effects using 3ds max curve editor. Demolition Master. Home Gallery Manual Tutorials FAQ Changelog Demolition Master is a 3dsmax tool based on Thinking Particles for make quick, and easy destructions.

Demolition Master

I provide a 3dsmax scene, with Demolition Master on it, all debries already connected and FumeFx setup. All thinking particles parameters are exposed on modifier panel, so you don’t need to know Thinking Particles workflow. All are advantatge in a full particles setup, particles change from one rule to another. You change parameters in real time in any frame and all your animation is recalculated. VRay To Nuke - Compositing Passes. ICT Pour Tous. Learn how to draw and paint from

Brutus' by Martin Carlsson. C o m: Ambient Occlusion with Transparency! I ran into a scene where I wanted to render an ambient occlusion (AO) pass, but certain objects were using transparency maps as cutouts.

c o m: Ambient Occlusion with Transparency!

So when I rendered the AO pass, those objects with transparency maps turned out solid...not the desired result. Disclaimer: This is some-what of a half solution for AO with transparencies. AO works based on geometry proximity and does not take into account mapping. So this solution is an approximation. With that said, lets take a look at AO with transparencies. GhostTrails for 3dsmax. EnRich your renderings in a second. What is rain ?

enRich your renderings in a second

Rain in this context is the influence of rain on buildings, especially below window benches and at the (top) edge of a building. RichDirt provides 3 important functionalities: Dark areas below benches Streaks that wash away dirt below benches Streaks that start at the top edge. For 3dsmax. GhostTrails Older Plugins This page contains a number of free plugins for 3dsmax.

for 3dsmax

These are largely unmaintained and may not be available for the newest 3dsmax versions Edgemap is a procedural texture plugin that allows you to draw a line along the edges of a mesh object. The purpose of ZDeSat is to desaturate the colour of a rendered image depending on the distance that part of the image is from the camera. Raylight Games » Tools. Here you can find some tools we developed to speedup our pipeline.

Raylight Games » Tools

Some of them will be licensed free of charge, others as shareware or demo licensing. more to come… Xrayunwrap15 Video Tutorials. Tutoriels 3D. SLS AMG' by Dai Xinqi. Photoshop Texturing in 3ds Max and Photoshop by Dhilip Somesh. Changsoo Eun - animBoost. Back to home animBoost v0.8 What is it.

Changsoo Eun - animBoost

Google Traduction. Graph Concept. Infinity Vision +49 30-308 314 21. Hi Guys, Welcome to new Render Optimizer V3.

Infinity Vision +49 30-308 314 21

Use this tool to optimize Light-Method, Sampling-Method, Ambient Occlusion Cache and RAM-Managment. Infinity Vision +49 30-308 314 21. Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images.

Infinity Vision +49 30-308 314 21

The tool is made of various mentalray shaders that are combined in a phenomenon. This phenomenon is named Photostudio_V2.mi and runs on Maya, 3dsmax, XSI in both 32bit and 64bit. Uploader Plugin for ZBrush — Verold. Step 4: Upload away!

Uploader Plugin for ZBrush — Verold

The Verold plugin provides more than simply an upload to Verold Studio. We've attempted to streamline the entire process of preparing your models for real-time viewing, providing easy step-by-step access to some very powerful features in ZBrush. In most cases, you can follow these steps in order, to merge subtools, produce UVs and textures, decimate your model, generate normal maps, then upload. Tip of the Week. Create scratched edges in 3ds max.

Archexteriors vol. 17 from Evermotion. Boulevard Création : Hair Farm : des cheveux pour 3DS Max. Visage réaliste de femme - Page : 4 - 3D - Work In Progress. Files : 3dSky - 3d models. Livre Blender 2.6. Making of Underground Escalator. Vidéos P3D Lumiscaphe. Stan the Man' - Part 2 by Andrew Hakim Lee. Vidéos – Scanner portable Go!SCAN 3D. Contactez-nous. Old Man' by Frederic Scarramazza. I set this layer to Screen mode; this way I got all the detail of the bump going through the white zones I'd just painted.

Old Man' by Frederic Scarramazza

Now, playing with the opacity of the white layer, I was able to adjust the level of specularity. I also added a tuning layer between the bump and displace group and the "white zones" layer, to adjust the luminosity of the details, in order to obtain this for my final specular map (Fig.23). Fig. 23 Of course, all these maps needed tweaking once I started test rendering the picture. I could have done a simple specularity map, with just black and white areas, without using the bump map as a background, but using this bump map helped to get better details during the rendering. So, how did I get started? Fig. 24 Your displacement map needs to be at least a 16-bit image or you'll get poor results. Next I applied the sss2 material to it, and plugged my normal bump into the bump map channel (Fig.25). Fig.25. Compositing in Nuke by Narek Gabazyan. VRay Best Settings : Le bilan de l'année. MetaSL Material Library. Autodesk Labs Innovation Edge Newsletter - February 2013. * Free technology previews are subject to the terms and conditions of the end-user license and services agreement that accompanies download of the software.

This email is sent to members of the Autodesk Labs Community. To help ensure delivery of Autodesk Labs Community emails to your inbox, please add our email reply address to your Address Book or Safe Sender List. If you do not want to receive emails from the Autodesk Labs Community, please click on the unsubscribe link at the end of this e-mail, and you will be removed from the Labs e-newsletter list. Please DO NOT REPLY to this email. Autodesk, AutoCAD, Civil 3D, Revit, Showcase, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. . © 2013 Autodesk, Inc. Miauu's Script Pack. Miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max. miauu's Script Pack include: Visual Pivot Placer offers you the fastest and easiest way for manipulating the pivot of single object or of a group of objects.

There are two additional scripts. The first one allows you to set the pivot of the selected object to the center of the selected verts, edges or faces by usnig the assigned hotkey. The second one allows you to set the pivot of the selected object anywhere in the scene by using the assigned hotkey. Visual Pivot Placer is updated to version 1.2. In-Volume Scatter is a tool that allows you to create clones of one objects and place them in the volume of desired geometry object. Informations sur Rhino. 123D Creature - Blog. 3Ds Max Floor Generator - FREE PLUGIN. Face animation software: we put markerless motion capture at every desk. Afficher le sujet - vidéo : intro à Cycles+vidéo page3.

NOX download. Making of National Assembly of Wales. . First I would like to thank to Evermotion for this site. It is great to share my work here and I’m glad to write this tutorial, I hope you will learn something. Kinect Pro Face. Brekel Kinect Pro Face Brekel Kinect Pro Face is a Windows application that enables 3D animators to record and stream 3D face tracking data using a Microsoft Kinect sensor. 3D head position and rotation11 animation units for driving blend/morph shapes3D markers of a template mesh to drive position controllers11 shape units describing the strucute of the face (mouth width, eye seperation etc)comes with example rig (in FBX format) with matching blendshapes / morph targets Directly record 3D data to industry standard FBX formatDirectly record to Poser/DAZ compatible .PZ2 formatDirectly record 3D data to text filesExport Audio/Video in standard WAV and AVI formatVisualize all the data streams in realtime in an easy to use GUI No markers, makeup or calibration requiredApply user adjustable filtering/smoothing to the data on the fly.

Par Thomas Roussel, spécialiste de la photo panoramique et visites virtuelles sur Bordeaux. Anatomy For Sculptors. Mitsuba - physically based renderer. Next Steps Webinar: Procedural Modeling. BadKing. Ready, Set, Render! Part2. Ready, Set, Render! HiI have recently posted several alpha-test images in this thread and was asked to post a breakdown of the steps required to achieve similar renders in Z4R2.Thanks to the enhancements to BPR, LightCap™ and BPR Filters in Z4R2, you are now able to achieve higher quality renders quite easily (and faster than previously possible).

Furthermore, in Z4R2 the rendering engine has been updated to a full 32 bits per channel pipeline; this includes all the shaders and MatCaps. The new MatCaps are now able to process the 96 bits per pixel maps that are generated by LightCap. These maps (diffuse and specular) are composed of 32 bits per channel and are therefore far superior to any 8 bits per channel imported images.Here are a few quick Z4R2 test renders of imported car mesh… As can be seen in the movie below, the 'studio lights' setup for these renders is quite simple... Character Assets Update #3: "Picatinny" Rail Creation - Video Parts 1, 2, 3. Archives pour la catégorie ‘Trucs et Astuces’ - le ZBlog : Tout sur l'univers de ZBrush. Tutorials. Making of Student Residence.

V-Ray for 3ds Max Tutorial by Sergio Merêces. Bio-Machines Design & Illustration Challenge. Informations. Installation d’un serveur Linux Debian 6.0 (Squeeze) Art Rage chouchou de ma tablette. Cerebro : outil de management et gestion de données. Cerebro est un outil de gestion de données et de management destiné aux professionnels de tous les domaines de l'image numérique : Jeux vidéo, animation, film, publicité, architecture, etc.Edité par CineSoft, il se place en concurrent de produits comme Shotgun, et propose des outils de gestion de production, de planning, de coût et de révision de projets, il est entièrement sécurisé et personnalisable.

Il a été conçu spécialement pour les métiers de l'infographie, comme en témoigne la page détaillée des fonctions du système, qui propose des brochures pdf donnant un aperçu général mais détaillant aussi l'intérêt du système pour les VFX, l'animation et la publicité. La version desktop est compatible Mac OS X, Windows et Linux.Une version iPad et iPhone sont disponibles de façon à garder l'oeil (et le contrôle) sur les projets en situation de mobilité.

Ce logiciel fait aujourd'hui son apparition dans la boutique, sous deux versions : // - 2d artists homepage with fresh 2d industry news // Dedalus by Marcin Jakubowski. Danny Williams. Le ZBlog : Tout sur l'univers de ZBrush. ZBrush 4R6 contiue son évolution non-stop en apportant de nouvelles fonctionnalités et améliorations qui vont permettre d’améliorer votre créativité et productivité. Par exemple, le tout nouveau ZRemesher permet de reconstruire une toute nouvelle topologie pour vos modèles de façon naturelle, mais surtout de façon automatique. Bien sur, de nouvelles brosses et fonctions ont été rajoutés pour booster vos créations autant organiques que mécaniques. Voici la liste des principales nouveautés : ZRemesher - La toute nouvelle révolution dans le monde de la retopologie automatique avec ses fonctions d’analyse de courbure et flow du modèle, produisant une topologie naturelle.

Les résultats sont tout simplement ébouriffant, et le tout à une vitesse proche de la lumière ! ZBrush France : La sculpture digitale sur ZBrush et Sculptris. Démarrer avec ZBrush - le ZBlog : Tout sur l'univers de ZBrush. Introduction to MaxScript - Creating a Voxel Tree - Part 1. Faite vos jeux, sans savoir programmer ! HDRI Package #005. Making of City Life - New York Intersection. Login. Comment la simplicité peut aider la créativité, en bref. The Pixel Farm PFClean™ Introduction. Emotimo. Autodesk 3ds Max 2013 & MediaSync Interop. Zap's mental ray tips: Making Better Metal with mia_material. Box#2 Soft Bodies and Deformations. Leap Motion. Video Tutorial : A Realistic Fruit Splash in Blender. Main Stage Presentation - Chaos Group at CG Event Moscow 2012. Fiat Abarth - Moment Of Inspiration: Ze Zen Nurbs Modeleur ! Frank Tzeng's sketchbook - Page 11.

Rendering of the Car: An Approach to a Creation of the Studio. Artistic Rendering: The Way of the Samurai. Tutos V-Ray et 3dsMax par Matt Guetta. Lightpainting: Illuminating Models.


Ressources. A suivre. Artist. Windows astuce. Making_of. Composition_image. Xtreme sport. Tattoo. 2D. Compositing.