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Coursera.org. E-learning and Digital Cultures. The language of Hollywood. About the Course This history course explores how fundamental changes in film technology affected popular Hollywood storytelling. We will consider the transition to sound, and the introduction of color. Each change in technology brought new opportunities and challenges, but the filmmaker's basic task remained the emotional engagement of the viewer through visual means. We will survey major directors and genres from the studio era and point forward to contemporary American cinema. Our aim is to illuminate popular cinema as the intersection of business, technology, and art. Through film history, we will learn about the craft of filmmaking and how tools shape art. This online educational experience is not equivalent to a college course.

Subtitles for all video lectures available: Turkish (provided by Koc University), English Course Syllabus Here is a week-by week description of the course and the films discussed. Week One: INTRODUCTION Lecture One: Form, Technology, and the Art of Cinema. Fantasy and Science Fiction: The Human Mind, Our Modern World. Developing Innovative Ideas for New Companies. About the Course #1 Entrepreneurship Course on Coursera* #3 Overall Business Course on Coursera* *CourseTalk's "Top Rated" MOOCs (October, 2014) This course assists aspiring entrepreneurs in developing great ideas into great companies.

Using proven content, methods, and models for new venture opportunity assessment and analysis, students will learn how to enhance their entrepreneurial mindset and develop their functional skill sets to see and act entrepreneurially. With this course, students experience a sampling of the ideas and techniques explored in the University of Maryland's Online Master of Technology Entrepreneurship. Course Syllabus Week One: Entrepreneurial Perspective What is entrepreneurship? Week Two: Entrepreneurial Mindset, Motivations and Behaviors Entrepreneurial mindsetEntrepreneurial motivationsEntrepreneurial behavoirsRisk taking in entrepreneurial decision-makingRisk, uncertainty, and stakeholder involvement Week Three: Industry Understanding Recommended Background Yes!

Desarrollo de productos innovadores Tec Monterrey. Creativity, Innovation and Chage. This course empowers learners to develop their creative human potential to improve, enhance, and transform their businesses, communities, and personal lives. Processes like Intelligent Fast Failure will teach you rapid prototyping skills, while the Adaption-Innovation creative style spectrum will help you understand how and why your ideas are unique - and how you can work better with others to solve complex problems. Personal reflection tools like CENTER add a character development dimension to the course that is an important first step towards unlocking your creative potential.

Along the way, you will engage with a rich set of tools, exercises, and metrics in order to understand these concepts and how they impact the development of your creative life and career. Joining the team are Dr. Follow us on Twitter @PSUCIC Like our Facebook Page hereJoin our Google+ community hereConnect with the community on LinkedIn here Time-frame: 8 weeks, starting in September 2013 Week 1: Creative Identity.

Design thinking for business innovation. Competitive Strategy Uni MUNICH. Ser más creativos UNAM. Global history since 1760. Listening to World Music. About the Course With the click of a mouse, now more than ever we are able to access sounds made by people from all around the world. And yet, most of us don't listen to the wide diversity of music available to us, probably because it sounds so strange. This class will open up the world of music to you. We begin with a brief history of recording technology, the music industry and the place of world music in that narrative; you are introduced to keywords for talking about music cross-culturally; and then proceed to half a dozen musical cultures around the world.

Course Syllabus Week One: Introductions with an overview of recording technology history and ties to world music and cultures; vocabulary for talking about world music and global cultural encounters, and a case study of “Chant,” the 1990s Gregorian chant recording that crossed over into the popular music market.Week Two: Graceland, Paul Simon's "collaborative" album.

Recommended Background In-course Textbooks Suggested Readings. Philosophy. History of art. Comic books and graphic novels. About the Course The comic book pamphlet developed as an independent literary form in the 1930s and early 1940s and has been a favorite of adolescent enthusiasts and cult devotees ever since.

Recently, it has entered into a process of transformation, moving from a species of pulp fiction on the margins of children’s literature to an autonomous genre, one Will Eisner labeled the graphic novel. This transformation has been noted in such literary venues as the New York Times and the New Yorker, as well as in an increasing number of university classrooms and bookstore shelves. “Comic Books and Graphic Novels” presents a survey of the history of American comics and a review of major graphic novels circulating in the U.

S. today. It is focused on three main points. First, it argues that as comics develop in concert with, and participate in literary culture, they should be considered literature. Course Syllabus This is the final schedule. Video 1: Welcome to the Course Video 4: What is a Comic? Image and video processing. Intro programming for digital artists. About the Course The course, lecture, and examples build on each other to teach the fundamentals of programming in general (logic, loops, functions, objects, classes) and also deals with advanced topics including multi-threading, events and signals. Throughout the course, students create meaningful and rewarding expressive digital “instruments” that make sound and music in direct response to program logic.

The ChucK language provides precise high-level control over time, audio computation, and user interface elements (track pad, joysticks, etc.). ChucK is used (unknowingly in most cases, via SMule Apps) by millions of users throughout the world, and is the backbone of dozens of academic programs and laptop orchestras. Course Syllabus WEEK 1: Basics: Sound, Waves, and ChucK Programming WEEK 2: Libraries and Arrays WEEK 3: Sound File Manipulation WEEK 4: Functions WEEK 5: Unit Generators and Physical Models WEEK 6: Multi-Threading and Concurrency WEEK 7: Objects and Classes Recommended Background.

Programmation en java.