Coursera.org. E-learning and Digital Cultures. About the Course E-learning and Digital Cultures is aimed at teachers, learning technologists, and people with a general interest in education who want to deepen their understanding of what it means to teach and learn in the digital age.
The course is about how digital cultures intersect with learning cultures online, and how our ideas about online education are shaped through “narratives”, or big stories, about the relationship between people and technology. We’ll explore some of the most engaging perspectives on digital culture in its popular and academic forms, and we’ll consider how our practices as teachers and learners are informed by the difference of the digital. We’ll look at how learning and literacy is represented in popular digital-, (or cyber-) culture, and explore how that connects with the visions and initiatives we are seeing unfold in our approaches to digital education. This course will not be taught via a series of video lectures. Recommended Background. The language of Hollywood. About the Course This history course explores how fundamental changes in film technology affected popular Hollywood storytelling.
We will consider the transition to sound, and the introduction of color. Each change in technology brought new opportunities and challenges, but the filmmaker's basic task remained the emotional engagement of the viewer through visual means. We will survey major directors and genres from the studio era and point forward to contemporary American cinema. Our aim is to illuminate popular cinema as the intersection of business, technology, and art.
Subtitles for all video lectures available: Turkish (provided by Koc University), English. Fantasy and Science Fiction: The Human Mind, Our Modern World. Developing Innovative Ideas for New Companies. About the Course #1 Entrepreneurship Course on Coursera* #3 Overall Business Course on Coursera* *CourseTalk's "Top Rated" MOOCs (October, 2014) This course assists aspiring entrepreneurs in developing great ideas into great companies.
With strong economies presenting rich opportunities for new venture creation, and challenging economic times presenting the necessity for many to make their own job, the need to develop the skills to develop and act on innovative business opportunities is ever present. Desarrollo de productos innovadores Tec Monterrey. Creativity, Innovation and Chage. This course empowers learners to develop their creative human potential to improve, enhance, and transform their businesses, communities, and personal lives.
Processes like Intelligent Fast Failure will teach you rapid prototyping skills, while the Adaption-Innovation creative style spectrum will help you understand how and why your ideas are unique - and how you can work better with others to solve complex problems. Personal reflection tools like CENTER add a character development dimension to the course that is an important first step towards unlocking your creative potential. Design thinking for business innovation. Competitive Strategy Uni MUNICH.
Ser más creativos UNAM. Global history since 1760. Listening to World Music. About the Course With the click of a mouse, now more than ever we are able to access sounds made by people from all around the world.
And yet, most of us don't listen to the wide diversity of music available to us, probably because it sounds so strange. This class will open up the world of music to you. We begin with a brief history of recording technology, the music industry and the place of world music in that narrative; you are introduced to keywords for talking about music cross-culturally; and then proceed to half a dozen musical cultures around the world. In each of these musical cultures, we examine the ways in which music works in those distant cultures, how it sounds, what it means, who may perform it; and then we ask ourselves where this music has traveled and entered into the Western popular culture as entertainment, political discourse, or artistic purpose. Course Syllabus Recommended Background In-course Textbooks Suggested Readings.
Philosophy. History of art. Comic books and graphic novels. About the Course The comic book pamphlet developed as an independent literary form in the 1930s and early 1940s and has been a favorite of adolescent enthusiasts and cult devotees ever since.
Recently, it has entered into a process of transformation, moving from a species of pulp fiction on the margins of children’s literature to an autonomous genre, one Will Eisner labeled the graphic novel. This transformation has been noted in such literary venues as the New York Times and the New Yorker, as well as in an increasing number of university classrooms and bookstore shelves. “Comic Books and Graphic Novels” presents a survey of the history of American comics and a review of major graphic novels circulating in the U. S. today. Get started by enrolling in an upcoming session, then print out the official course playset and get started!
Course Syllabus SyllabusComic Books and Graphic NovelsProfessor William KuskinUniversity of Colorado Boulder This is the final schedule. Video 4: What is a Comic? Image and video processing. Intro programming for digital artists. About the Course The course, lecture, and examples build on each other to teach the fundamentals of programming in general (logic, loops, functions, objects, classes) and also deals with advanced topics including multi-threading, events and signals.
Throughout the course, students create meaningful and rewarding expressive digital “instruments” that make sound and music in direct response to program logic. Programmation en java.