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Get flash to fully experience Pearltrees
Supported Platforms - Marmalade
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OpenFeint - Mobile Social Gaming Network for iPhone, iPad, Android, iOS, iPod Touch
MASH - Modern Alchemists ShiVa Libs | ShiVa3D
Modern Alchemists ShiVa Libs is a bundle of custom written ShiVa addons.Manage your account and access the resources and benefits included with your Developer Program from the Member Center. Sign in using the Apple ID and Password associated with your Developer Program.
Member Center - Apple Developer
Single/Double tap management | ShiVa 3D
These 2 components will have a big Z-Order to appear in front of other HUDs of your game, and the background as to appear behind the window, their Z-Order will be 249 for the background and 250 for the window. In each action, add a command stopAction to stop the other one. (When the disappearBackground action will be called, it will stop the appearBackground action). In the appearBackground action, add a command to interpolate the opacity to 255 on the Background component, in a linear way, during 250 ms.
Create a popup window | ShiVa 3D
How to Create a Provisioning Profile for iPhone - wikiHow
Enter a profile name, pick the certificate you would like to verify the profile with, select the App ID for this profile to be associated with and then choose which devices you'd like the profile to support . Click submit . If your device doesn't show up under the list of devices, please add your device before creating your profile, or create your profile and modify it after adding your device.You must export all these files into a unique .stk file. For that, in the Game Editor Module in ShiVa Editor, select option to export the game as a run-time package. ShiVa Editor will produce a single .stk file. Select this file in the Application Pack field. Guidelines : you must follow the iPhone Icon design guidelines described here : http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html
Authoring Tool > Ipad | ShiVa3D Reference
Finding Your iPhone’s Unique Identifier (UDID) - iPhone How To Docs - innerfence
Developers Please feel welcome to point your users at this page. We’ve provided some query string parameters you can use to customize this page to your application. To avoid having the long link wrap in an email, you may want to use a URL shortening service like bit.ly . Each iPhone or iPod Touch has a Unique Device Identifier (UDID), which is a sequence of 40 letters and numbers that is specific to your device.material settings ambient-diffuse-emissive-specular-shinyness, and emissive will only act as a constant color not depending on the scene and lights There is some overhead for OpenGLES 2.0 on SGX hardware. Even the simplest ES 2.0 shader works better using the ES 1.1 pipeline.
OpenGLES
Authoring Tool > Installation | ShiVa3D Reference
The ShiVa Authoring Tool is a powerful software that allows to package your Shiva applications for various target platforms. This is made possible because the code developed on the Shiva Editor is portable and can be executed on various target platforms without any changes. According to the target platform, some additional third party tool need to be installed to allow building the applications for the given target platform. The objective of this document is to explain how to install the Authoring Tool and the required third party tools. The ShiVa Authoring Tool for Windows is included in the ShiVa Editor Installater. To install it, check the option in ShiVa Editor Installer as follows :Multitouch Management | ShiVa 3D
Now, in the appearance section of the component, load the texture and check the background color to be 127, 127, 127, 255. Press OK and save. Now drag and drop this HUD from the Data Explorer (Resources/HUD/) to the Game Editor, Resource tab, this to have the HUD referenced it the game. -------------------------------------------------------------------------------- function AIMultitouchManagement.onTouchSequenceBegin ( ) -------------------------------------------------------------------------------- this .reset ( ) -------------------------------------------------------------------------------- end --------------------------------------------------------------------------------Loading ... The objective of this tutorial is to create a ’loading’ animation that looks like this: . First of all, import the animation texture inside ShiVa (download sources above and unzip the tga) . Create a template in the Hud Editor, “AnimationTemplate” and create a component named “Animation”.
Create a ‘loading’ animation | ShiVa 3D
Loading ... As you may know, in the near future the new iPhone OS 4.0 will be out with a modified version of the ToS (Terms of Service). This new version will disallow applications that are not originally written in C, C++ or Objective-C, using Xcode. In order to let you continue using ShiVa as your iPhone, iPod and iPad development tool of choice, we’re working on what we internally call the “Unified Authoring Tool”, which will replace both the existing “iPhone Authoring Tool” and “Android Authoring Tool”. We’re hard at work on this and hope to have it ready around the time OS 4.0 launches.

