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Marmalade - Cross Platform Mobile Application Development. Supported Platforms - Marmalade. OpenFeint - Mobile Social Gaming Network for iPhone, iPad, Android, iOS, iPod Touch. OpenFeint-Binding for iOS and Android. NOTE: a newer version of OF has been released.

OpenFeint-Binding for iOS and Android

We havent tested that with our code, but we recommend to use the most current version of OF! Downloads OpenFeint Backend Tips/Notes If you get something like: "Program received signal: "SIGSYS"" or "EXC_BAD_ACCESS" than the following might help: Compile for THUMB: (xCode: Target->GetInfo->Build->Compile for Thumb->check it). MAOF.onInitMAOF ( sProductKey, sSecret, sName, sClientId ) Use the other MAOF functions as you like. List of MAOF functions MAOF.onInitMAOF ( sProductKey, sSecret, sName, sClientId ) Call this function in the onInit of your main user AI.

Limitations Only leaderboards, achievements and social notifications are supported. Integration Follow step by step. #import "maof.h" MASH - Modern Alchemists ShiVa Libs. Member Center. iTunes Connect. Single/Double tap management. Basics, Scripting (4 votes, average: 5.00 out of 5) Loading ...

Single/Double tap management

This tutorial explains how to manage a single/double (or more) tap on a the screen of a mobile device. Note this tutorial can be applied to a single/double click with the mouse of your computer. Create a popup window. (4 votes, average: 5.00 out of 5) Loading ...

Create a popup window

Learn how to create an iPhone like notification message using HUD components and actions. How to Create a Provisioning Profile for iPhone. Authoring Tool > Ipad. This documentation explains how to build for iPad target with the ShiVa Authoring Tool.

Authoring Tool > Ipad

Note that the iPhone build is only available on Mac OS X 10.6 and newer systems. Note: xCode 4.5 / Mountain Lion Unfortunately, Apple has completely dropped armv6 support from XCode 4.5. So you have two options: download Xcode 4.4.1 from the Apple developer downloads, install it in a separate directory, and use it to build your appdrop armv6 and compile only for armv7... Prerequisites There is few things to do before being able to compile and upload your application for iPhone: Install XCode Install iOS SDK Please refer to ShiVa Authoring Tool Installation (in section “Required Third Party Tools for iPhone/iPad”) for more details. Step 1 : Content Application pack. Finding Your iPhone’s Unique Identifier (UDID) - iPhone How To Docs - innerfence. Developers Please feel welcome to point your users at this page.

Finding Your iPhone’s Unique Identifier (UDID) - iPhone How To Docs - innerfence

We’ve provided some query string parameters you can use to customize this page to your application. To avoid having the long link wrap in an email, you may want to use a URL shortening service like bit.ly. Example Query Parameters What is the UDID? Each iPhone or iPod Touch has a Unique Device Identifier (UDID), which is a sequence of 40 letters and numbers that is specific to your device. Why do we need the UDID? Your iPhone can only install programs that are approved by Apple. How do I get my UDID? You can copy/paste your UDID from iTunes or email it directly from your device by using a free app from the App Store. OpenGLES. From ShiVa Wiki.

OpenGLES

Authoring Tool > Installation. The ShiVa Authoring Tool is a powerful software that allows to package your Shiva applications for various target platforms.

Authoring Tool > Installation

This is made possible because the code developed on the Shiva Editor is portable and can be executed on various target platforms without any changes. Multitouch Management. HUD Creation In the Data Explorer, import any picture.

Multitouch Management

In the HUD Editor, create a new template (HUD>Create), named “Picture”. In this template, create a new component named “Picture” too, Label type. Now, in the appearance section of the component, load the texture and check the background color to be 127, 127, 127, 255. Press OK and save. Create a ‘loading’ animation. Scripting (5 votes, average: 4.80 out of 5) Loading ...

Create a ‘loading’ animation

iPhone OS4.0 ToS and Authoring Tool. Blog (21 votes, average: 4.71 out of 5) Loading ...

iPhone OS4.0 ToS and Authoring Tool

As you may know, in the near future the new iPhone OS 4.0 will be out with a modified version of the ToS (Terms of Service). This new version will disallow applications that are not originally written in C, C++ or Objective-C, using Xcode. In order to let you continue using ShiVa as your iPhone, iPod and iPad development tool of choice, we’re working on what we internally call the “Unified Authoring Tool”, which will replace both the existing “iPhone Authoring Tool” and “Android Authoring Tool”.

This new Authoring Tool will offload authoring options from ShiVa, in order to manage the packaging options of Windows, Mac, Linux, iPhone, iPad, Android, Palm and Wii applications in one external tool. Installing the SDK. You should have already downloaded the Android SDK Tools. (If you downloaded the ADT Bundle, you should instead read Setting Up the ADT Bundle.) The SDK Tools package is not the complete SDK environment.

It includes only the core SDK tools, which you can use to download the rest of the SDK packages (such as the latest system image). Getting started on Windows Your download package is an executable file that starts an installer. Double-click the executable (.exe file) to start the install.Make a note of the name and location in which it saves the SDK on your system—you will need to refer to the SDK directory later, when setting up the ADT plugin and when using the SDK tools from the command line.Once the installation completes, the installer offers to start the Android SDK Manager.

Getting started on Mac Unpack the ZIP file you've downloaded. Getting started on Linux.