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Contenuto generato dagli utenti. Da Wikipedia, l'enciclopedia libera. Il contenuto generato dagli utenti (User-Generated Content o UGC in inglese) è ogni materiale disponibile sul web prodotto da utenti invece che da società specializzate. L'espressione è diventata di uso comune a partire dal 2005 (anche se veniva utilizzato precedentemente) negli ambienti dell'editoria sul web (web publishing) e dei new media. Questo fenomeno è visto come un sintomo della democratizzazione della produzione di contenuti multimediali reso possibile dalla diffusione di soluzioni hardware e software semplici e a basso costo. Definizione dell'OCSE[modifica | modifica sorgente] L'OCSE (Organizzazione per la cooperazione e lo sviluppo economico) ha definito tre caratteristiche centrali per gli UGC: 1. Esempi[modifica | modifica sorgente] Esempi di contenuto generato dagli utenti sono foto e video digitali resi disponibili online, blog, podcast e wiki.

Note[modifica | modifica sorgente] ^ Guardian Unlimited website: A Bigger Bang. Andreas M. Wired 12.10: The Long Tail. Forget squeezing millions from a few megahits at the top of the charts. The future of entertainment is in the millions of niche markets at the shallow end of the bitstream. By Chris AndersonPage 1 of 5 next » Chris is expanding this article into a book, due out in May 2006. Follow his continuing coverage of the subject on The Long Tail blog. Story Tools Story Images Click thumbnails for full-size image: In 1988, a British mountain climber named Joe Simpson wrote a book called Touching the Void, a harrowing account of near death in the Peruvian Andes. Random House rushed out a new edition to keep up with demand.

What happened? Particularly notable is that when Krakauer's book hit shelves, Simpson's was nearly out of print. This is not just a virtue of online booksellers; it is an example of an entirely new economic model for the media and entertainment industries, one that is just beginning to show its power. The first is the need to find local audiences.

Wired 12.10: START. Classic movies remade in WarioWare D.I.Y. WarioWare DIY is a pretty cool and incredibly simple toy for making your own microgames that last around five seconds. But what if you used that power and skill for making any old level to re-imagine classic movie moments? It might look a little something like this... The Usual Suspects Above: One of the biggest surprises in cinema. You’ll never see it coming… Titanic Above: Near, far, wherever you are… Above: Going down, going down, going down! Pulp Fiction Above: Super sophisticated minigame, just like the film Above: And sewer rat may taste like pumpkin pie King Kong Above: Get off my skyscraper, you damned dirty ape! Above: Waaaaaaaah! Alien Above: Highly realistic drawing of John Hurt Above: Aieeeee! Star Wars Above: The question on everybody’s lips… Above: Well done!

Above: Don’t make him angry, fanboy. DIY 3D Movies. Always fancied making your own 3D movie, but though it would never be possible? Well, things might be changing for aspiring amateur filmmakers. Two companies at CES have been demonstrating technology that can make 3D filmmaking possible on a budget. English company PDT has the Minoru webcam, an odd-looking beast whose two lenses are set about as far apart as human eyes. The software that comes with it turns the images into what’s known as an anaglyph, according to the BBC.

That means you do still need those familiar colored glasses to see the image in 3D, although any movies you shoot can be shared on YouTube. The webcam can also be used for more normal 2D work. Meanwhile, TD Vision was showing off a new codec that makes it easier to show 3D images on more screens. "The magic is in the method of how it compares the left and right view," said TD Vision spokesman Ethan Shur. The company has also developed the prototype of a 3D camcorder.