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Blender 3D Design Course. BlenderNewbies. Totally Blended!!! BlenderWiki. Apricot. After Orange and Peach, Blender Institute continued with a new open project: Apricot. This time it wasn’t a movie but a 3D game! Starting february 1st 2008, a small team of again the best 3D artist and developers worked on a game jointly with the on-line community. The main character in the game has been based on the short 3D animation open movie Peach. The project ended in august, and in october 2008 the DVD and game was released. The original project goal was to work on a cross platform game (at least Linux, Windows, OS X), using Blender for modeling and animation, Crystal Space as 3D engine and delivery platform, and Python for some magic scripting to glue things together. Halfway during the project, we noticed the great advances made in Blender’s internal Game Engine, so we’ve added delivering the project entirely in Blender as a target for Apricot as well. - Validation: create full functional game prototype, industry quality Sponsors who have helped realizing Apricot: